Most tasks may be completed at least once each for Literature and for Visual art, unless otherwise stated. Collaborations allowed! Check the rules, here!
All tasks and bonuses require color unless otherwise stated!
This spell allows you to relight your Ferrowick's flame. This spell also allows you to produce a spiritual, magical flame matching the colors of your soul to use in battles.
Non-repeatable. Once per character.
Visual or Literature allowed! You can mix and match!
Collabs Allowed!
There are three parts to learning this spell, all must be included when submitting this task!
They do not have to be on the same canvas to count.
Base Requirement: Full body & color per part with a background or 2,400 words for all parts. If mixing and matching, then at least 800 words are required per part written.
Part I: Oh crap, the Fire of the Guiding Light is powerful... You're not quite able to control it and have caused a little bit of chaos. What happened? Depict your character struggling to control the flames or dealing with an accidental fire!
Part II: With great power comes great responsibility... And also mistakes. You've burned yourself or someone else while practicing. Draw your character dealing with the consequences!
Part III: You've got the ability down pat now! Depict your character proudly producing the Guiding Flames! Remember the Guiding Flame must match your motti's soul colors (innards color).
Reward: +Guiding Flame Ability
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Bonus Requirements: Include your character's bonded companions.
Bonus Reward: +500 Copper per task, per companion
Most commonly known as MagniMini, this spell allows a character to change their height at will once per 24 hour period and will require the Magnitudinemorph Vial to be consumed at least once. Once cast, the new height is the standard for the character until they change it at the next 24 hour mark. Though this ability is not relevant to mechanics at this time, it is assumed that if your character has this unlocked, they can change once a day without announcing it in the 🏮︱character-upgrades channel at this time.
Non-repeatable. Once per character.
Visual or Literature allowed! You can mix and match!
Collabs Allowed!
There are three parts to learning this spell, all must be included when submitting this task!
They do not have to be on the same canvas to count.
Base Requirement: Full body & color per part with a background or 2,400 words for all parts. If mixing and matching, then at least 800 words are required per part written.
Part I: Caretaker Lobo is well known for his magical prowess. He has offered to teach you how to perform the Spell by giving you a demonstration, though not for free. He's asked you to trim both of your antenna and give it to him as payment for his services. Depict your motti trimming their antenna and offering it to him.
Part II: The first step to learning a spell is reading what goes into making it... Lobo has hand written notes in bound journals recollecting what he knows about the spell. Draw your motti sitting outside studying up on the spell.
Part III: Caretaker Lobo provides you with a Magnitudinemorph Vial for you to change your size, giving your body a preview of how the magic will feel. You have succeeded in changing your size drastically! Unfortunately... you can't seem to go back to your preferred size, despite several days passing. While you wait for Lobo to become available, what do you do to pass the time with your new size? Your motti must be drastically different from their former size for this prompt.
Reward: +MagniMini Ability
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Bonus Requirements: Include your character's bonded companions.
Bonus Reward: +500 Copper per task, per companion
A useful beginner spell for masters of disguise.
Modify Self is an illusionary ability that allows you to appear like you have different morphs, clothes, armor or weapons than you actually do. It is a spell that alters your visual appearance, though your character must have the knowledge and experience to appear differently. In a Meta sense, they need to have the morphs unlocked to mimic them.
This spell doesn't allow Motti to look like other species, creatures or monsters.
They must still be a motti in appearance and retain their species and subspecies indicators.
This spell does not alter the colors or design of a character.
Upon visual inspection, this spell will fail however, revealing the actual appearance of the character under scrutiny. For example, if you use this spell to add tall rabbit ears, but you actually have floppy ears, if objects pass through it or anyone attempt to touch them, they would feel nothing, thus breaking the illusion. Or if you use this spell to appear thinner than you are, the hand of someone who reaches out to touch you would bump into you while it was seemingly still in midair.
Any unlocked metamorphs are now visually toggle-able.
If not Ani or part Ani, they must unlock multiple types of ears, tails or body covers.
If not Herba or part Herba, they must unlock multiple types of plants. Plant colors may change freely however.
Non-repeatable. Once per character.
Visual or Literature allowed! You can mix and match!
Collabs Allowed!
There are three parts to learning this spell, all must be included when submitting this task!
They do not have to be on the same canvas to count.
Base Requirement: Full body & color per part with a background or 2,400 words for all parts. If mixing and matching, then at least 800 words are required per part written.
Part I: Bishop Aldrik, Caretaker Lobo, Caretaker Fencer or Caretaker Tog have spent time explaining how the spell works and have provided one metamorph vial of choice for your character to experiment with... but the spell doesn't seem to be working at all. Is your character sad, frustrated or confused? Depict your character reacting to the spell not working and asking one of the listed NPCs for direction. At least a halfbody NPC is required for this step.
Part II: Learning magic... is a little tricky! Depict your motti attempting to modify their appearance, but something goes wrong! Based on the metamorph chosen in Part I, show the spell messing up. Maybe their ears appeared on their neck? The tail appears to grow from their legs? Of if using limbmorph, maybe their knuckles are dragging on the floor? Be sure to still include indicators on your motti like their antenna, their sui colors matching, and the diamond shaped nose and double spiracles.
Part III: Seems like they've mostly gotten the hang of it! Depict your motti adding or removing a morph to alter their appearance!
Reward: +Modify Self Ability
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Bonus Requirements: Include your character's bonded companions.
Bonus Reward: +500 Copper per task, per companion
The brush tool is required to be owned by the character to earn this enchantment, as it is auto placed onto their tool. The Somadye Enchantment allows free dyemorph changes to motti. This does not include Sui colors (irises of the eyes, innards, flesh colors, scars and magic colors).
Alternate palettes must to be added to 🏮︱character-upgrades channel & will be added to ML for reference.
Non-repeatable. Once per character.
Visual or Literature allowed! You can mix and match!
Collabs Allowed!
There are three parts to learning this spell, all must be included when submitting this task!
They do not have to be on the same canvas to count.
Base Requirement: Full body & color per part with a background or 2,400 words for all parts. If mixing and matching, then at least 800 words are required per part written.
Part I: You've received your Enchanted Brush and now it's time to change things up! Show your character in the process of updating their looks! Either brushing their hair or fur, or styling it to look different. You could also have another character assist in their new looks if you wanted.
Part II: Aw man, maybe you don't have it down quite right just yet... You look ridiculous! Depict your character with a silly hairstyle or a dye job that they dislike!
Part III: After a taxing day of styling and restyling and styling once more, you've settled on an alternate look you like... Show or tell us what that is for your character!
Reward: +Somadye Ability
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Bonus Requirements: Include your character's bonded companions.
Bonus Reward: +500 Copper per task, per companion