Troll
Faerie Might: 15 (Corpus)
Characteristics: Int +0, Per +0, Pre +0, Com 0, Str +4 , Sta +3, Dex +1, Qik -2
Size: +2
Confidence Score: 0 (0)
Virtues and Flaws: Huge, Faerie Sight, Faerie Speech, Human Form, Increased Might, Tough; Incognizant
Personality Traits: Destructive +4, Looking for a Bride +1
Combat:
Poleaxe: Init -1, Attack +13, Defense +5, Damage +15
Fist: Init -2, Attack +7, Defense +3, Damage +4
Thrown Thang: Init -2, Attack +6, Defense +1, Damage +6,
Soak: +6
Fatigue Levels: OK, 0, 0, –1, –1, –3, –5,Unconscious
Wound Penalties: –1 (1–7), –3 (8–14), –5 (15–21), Incap. (22–28), Dead (29+)
Abilities: Awareness 3 (women), Brawl 5 (fist), Carouse 2 (heavy drinking), Faerie Speech 4, Folk Ken 3 (women), Great Weapon 6 (Axe), Thrown Weapon 3 (improvised convenient blunt object)
Powers:
Big Hornied Fists, 0points, Init 0, Corpus. R: Per, D: Sun, T: Ind.
The Troll has portrubences on his knuckles, toes, and joints that give him +2 unarmed damage.
Poisonous Breath, Auram, 1 might points, Pen 10
Creatures breathing the air near the troll have a -3 on physical exertions. Staying near the troll requires a simple Stamina roll of 6+ or loose a fatigue level. Every two rounds, the penalty to actions reduces by 1. After three rounds, the Stamina roll is 3+, and after six, it is gone.
as Room of Stale Air, except it surrounds the troll.
Encumbrance: 0 (0)
Vis: Three pawns of corpus vis in his.... uh, tongue I guess?
Appearance: