Shelter from the Sun

Maga Expectora ex Miscellanea was the fillia of a very vigorous Quaesitor who was active in the Theban Tribunal, despite their Latinate roots. Both were experts of Intellego. After her parens disappeared amid a flurry of infernal activity, Expectora invested the time to get Room-targeted spells to deal with demoniac interference, and then designed a spell to make a targetable room in a hurry. With her Flexible Formulaic magic, she could easily conjure a room to last all through a hot day, or only the instant necessary to cast her room-targeted spell.

Shelter from the Sun (Creo Herbam 15)

R: Voice, D: Diameter, T: Group

With a gesture and word, the caster conjures up a small sukkah-style hut, crafted out of wooden staves and woven reeds, vines, and large leaves. This can make shelter from sun with an Intelligence + Finesse roll of 6+, keep off the light rain with a roll of 9+, and can become more protective as the crafter's Finesse improves. As an additional bonus, things inside the hut are now inside a room. Due to Expectora's casting sigil, the woven vines and leaves making the walls of the small sukkah seem to dance and sway against the wind.

(Base 1, +2 Voice, +1 Diameter, +2 group, +1 magnitudes for conjuring different types of plant product)

Side Effects table (1d10)

1 Exaggerated Sigil: The leaves and vines that make up the roof and walls of the spontaneous shelter dance and sway and shimmy constantly, whether there be wind or no. Even the stout wooden branches making up the corners and roofbeams seem to dance about like a shy ingenue at a ball.

2-3 Minor Flaw: The dancing sigil of the caster makes the hut skitter around for a few moments (the first round after its conjuration), which can be bad for unstable ground and is likely to knock over any piles near it.

4-5 Minor Side Effect: The room inside the hut is fragrant with flowers from the vines that make up its lashings and walls. As wind or breeze blows through the loosely-bound hut, it spreads the delightful scent about.

6 Minor Benefit: The vines that make up the walls of the hut seem to easily move to allow the caster a good view through them.

7 Major Flaw: Each of the differing plant-product components of the shelter seem to not fit well with each other, requiring an Intelligence + Finesse roll of 6+ to make it count as a room at all, and a 9+ to shelter from the sun. It would never shelter from wind or rain without someone taking the time to re-bind and re-weave the fronds and vines that make up the walls and roofs of the shelter.

8 Major Side Effect: After casting the spell, the maga's footsteps leave strange seeds scattered upon the ground in their wake for a time. The exact type of seed is determined by the local flora where the spell was cast, and many of the seeds are viable for planting. Expectora was quite surprised to find that places she had travelled to were beginning to show signs of burgeoning wildflower populations.

9 Major Benefit: The vines that are conjured from the Magic Realm seem fresh-cut, and bedecked with ripe, perfect bunches of grapes, berries, and other edibles. Eating these can quench hunger and thirst for a time, but cannot substitute for real food. These foodstuffs will last even after the spell's duration expires, but despite their sweet flavor, they are not very nutritious.

10 Fatal Flaw: The conjured hut is very unstable, and no matter the Finesse and skill of the caster, it will collapse into piles mere moments after it is conjured. The truly determined can use the materials to rebuild a more usable hut afterwards.