A balanced infantry sword class with strong Speed and Skill growths. Mercenaries excel at consistent combat performance and reliable accuracy, making them dependable frontline units throughout the early and mid game.
Weapon Types: Swords
Class Type: Physical • Infantry
Promotion Options:
Hero
Swordmaster
Notable Units: Mercer, Kodiak, Roscoe
A balanced infantry sword class with strong Speed and Skill growths. Mercenaries excel at consistent combat performance and reliable accuracy, making them dependable frontline units throughout the early and mid game.
Weapon Types: Swords
Class Type: Physical • Infantry
Promotion Options:
Hero
Trickster
Notable Units: Saoirse
A swift sword infantry class focused on Speed, Skill, and evasive combat. Myrmidons excel at doubling enemies and landing consistent attacks, though their lower durability makes them vulnerable in prolonged frontline engagements.
Weapon Types: Swords
Class Type: Physical • Infantry
Promotion Options:
Swordmaster
Assassin
Notable Units: Myles, Tiberius
A fast utility-focused infantry class with high Speed, strong vision in fog of war, and access to thief skills. Thieves excel at stealing items, opening locked areas, and harassing enemies from a safe distance with knives, though their low Strength and durability make direct combat risky.
Weapon Types: Swords
Class Type: Physical • Infantry
Promotion Options:
Assassin
Whisper
Notable Units: Atticus, Law
A balanced lance infantry class with strong overall durability and dependable frontline presence. Soldiers lack the specialization of other melee classes, but their solid HP, Defense, and consistent stat spread make them reliable units throughout the early game.
Weapon Types: Lance
Class Type: Physical • Infantry
Promotion Options:
Halberdier
Silver Knight
Notable Units: Harlan, Eamon, Ozias
A balanced axe infantry class with strong Strength and solid overall physical stats. Fighters excel at consistent frontline combat, combining powerful attacks with enough Speed and durability to remain effective throughout the early and mid game.
Weapon Types: Axes
Class Type: Physical • Infantry
Promotion Options:
Warrior
Hero
Notable Units: Caspian, Othello, Mason
A rugged axe infantry class with high HP, strong Strength, and improved mobility through rough terrain. Brigands trade accuracy and finesse for durability and sustained frontline pressure, making them effective in difficult environments and extended physical combat.
Weapon Types: Axes
Class Type: Physical • Infantry
Promotion Options:
Berserker
Warrior
Notable Units: Silvan, Beckett, Dagger, Hemlock, Fiske
A hardy axe infantry class with high HP, strong physical power, and unusually high Resistance for a frontline fighter. Pirates excel at enduring difficult terrain and mixed damage threats, though their lower Defense and average Speed can leave them vulnerable in prolonged physical combat.
Weapon Types: Axes
Class Type: Physical • Infantry
Promotion Options:
Berserker
Griffon Lord
Notable Units: Riley, Ezra
A traditional bow infantry class focused on reliable ranged attacks and balanced offensive stats. Archers provide consistent chip damage and safe positioning from afar, though their lower durability and lack of melee options require careful placement.
Weapon Types: Bows
Class Type: Physical • Infantry
Promotion Options:
Sniper
Ranger
Notable Units: Winifred, Caden, Benji
A nimble bow infantry class with high Resistance and thief utility. Outlaws excel at ranged harassment, lockpicking, and surviving magical threats, making them effective utility units despite their lower physical durability and offensive power.
Weapon Types: Bows
Class Type: Physical • Infantry
Promotion Options:
Adventurer
Ranger
Notable Units: Liang
A survival-focused bow infantry class that thrives in wooded terrain and mobile skirmishing. Hunters combine solid Speed and physical power with improved forest mobility, allowing them to reposition effectively and pressure enemies from difficult terrain.
Weapon Types: Bows
Class Type: Physical • Infantry
Promotion Options:
Peryton Knight
Warlord
Notable Units: Kodiak
A powerful elemental mage class focused on raw magical damage and consistent offensive pressure. Fire Mages combine strong Magic and Skill with respectable bulk for a mage, allowing them to reliably break through enemies despite their lower Speed. Fire magic is especially effective against Wind magic users, but vulnerable to Thunder magic.
Weapon Types: Fire
Class Type: Magical • Infantry
Promotion Options:
Fire Sage
Flame Knight
Notable Units: Brett, Dale
A fast and evasive elemental mage class with exceptional Speed and magical mobility. Wind Mages excel at doubling enemies and avoiding retaliation, though their lower durability and lighter magical power make them vulnerable in direct confrontations. Wind magic is especially effective against Thunder magic users, but vulnerable to Fire magic.
Weapon Types: Wind
Class Type: Magical • Infantry
Promotion Options:
Wind Sage
Dark Griffon
Notable Units: Joseph
A high-power elemental mage class with devastating magical damage output. Thunder Mages specialize in overwhelming offense, though their lower accuracy and weaker durability can make them less reliable in prolonged combat. Thunder magic is especially effective against Fire magic users, but vulnerable to Wind magic.
Weapon Types: Thunder
Class Type: Magical • Infantry
Promotion Options:
Thunder Sage
Bolt Knight
Notable Units: Reks
A high-power elemental mage class with devastating magical damage output. Thunder Mages specialize in overwhelming offense, though their lower accuracy and weaker durability can make them less reliable in prolonged combat. Thunder magic is especially effective against Fire magic users, but vulnerable to Wind magic.
Weapon Types: Thunder
Class Type: Magical • Infantry
Promotion Options:
Thunder Sage
Scholar
Notable Units: Tanya
A resilient light magic infantry class with high HP and exceptional Resistance. Monks excel at handling magical threats while providing dependable ranged support, though their lower offensive power makes them less effective against durable enemies.
Weapon Types: Light
Class Type: Magical • Infantry
Promotion Options:
Bishop
Prophet
Notable Units: Galileo, Sterling, Cashel
A light magic infantry class with exceptional Resistance, Speed, and magical survivability. Acolytes excel at handling magical threats and supporting allies through consistent utility and dependable mobility, making them adaptable magic users throughout the game.
Weapon Types: Light
Class Type: Magical • Infantry
Promotion Options:
Bishop
Oracle
Notable Units: Queenie
A dark magic infantry class focused on raw magical power and strong physical durability for a spellcaster. Shamans trade Speed for heavier offensive pressure and resilience, allowing them to endure combat better than most elemental mages.
Weapon Types: Dark
Class Type: Magical • Infantry
Promotion Options:
Druid
Dark Griffon
Notable Units: Sterling, Jabari
A dark magic infantry class that combines powerful curses with balanced magical combat. Occultists offer strong magical pressure and improved Resistance compared to other dark magic users, though their lower Speed still leaves them vulnerable to faster opponents.
Weapon Types: Dark
Class Type: Magical • Infantry
Promotion Options:
Witch
Oracle
Notable Units: Roxie, Violet
A mystical magic infantry class that specializes in gathering and wielding powerful runes found throughout battlefields. Runeseekers excel through high Speed, Luck, and versatile magical utility, though their low durability makes careful positioning essential.
Weapon Types: Runes
Class Type: Magical • Infantry
Promotion Options:
Trickster
Scholar
Notable Units: Parvati
A durable staff class with balanced defensive stats and dependable supportive utility. Priests combine healing support with higher HP and physical durability than most healers, allowing them to survive frontline pressure more effectively.
Weapon Types: Staff
Class Type: Magical • Infantry
Promotion Options:
Bishop
Adventurer
Notable Units: Shiloh
A light-footed staff class with exceptional Resistance and strong supportive utility. Clerics specialize in healing and magical support from the back lines, using their high Resistance and Luck to survive magical threats despite low physical durability.
Weapon Types: Staff
Class Type: Magical • Infantry
Promotion Options:
Bishop
Valkyrie
Notable Units: Kathryn
A mounted staff class with high Speed, Resistance, and mobility. Troubadours excel at supporting allies across the battlefield while avoiding magical threats, though their low physical durability requires careful positioning.
Weapon Types: Staff
Class Type: Magical • Calvary
Promotion Options:
Valkyrie
Templar
Notable Units: Ariel
A mounted sword class focused on mobility and balanced frontline combat. Sword Knights trade some Speed and Skill for higher movement and improved durability, allowing them to quickly pressure enemies and reposition across the battlefield.
Weapon Types: Swords
Class Type: Physical • Calvary
Promotion Options:
Great Knight
Flame Knight
Notable Units: Travis, Lahey
A mounted lance class focused on mobility, balanced physical stats, and strong weapon reach. Lance Knights offer dependable frontline performance with higher durability than many mounted sword classes, allowing them to pressure enemies while maintaining strong positional control across the battlefield.
Weapon Types: Lances
Class Type: Physical • Calvary
Promotion Options:
Silver Knight
Bolt Knight
Notable Units: Fletcher
A mounted lance class focused on mobility, balanced physical stats, and strong weapon reach. Lance Knights offer dependable frontline performance with higher durability than many mounted sword classes, allowing them to pressure enemies while maintaining strong positional control across the battlefield.
Weapon Types: Lances
Class Type: Physical • Calvary
Promotion Options:
Silver Knight
Templar
Notable Units: Wanda, Kace
A durable mounted axe class with high Strength, Defense, and Constitution. Axe Knights trade Speed and accuracy for raw physical power, allowing them to break through enemies and hold the front line while maintaining strong battlefield mobility.
Weapon Types: Axes
Class Type: Physical • Calvary
Promotion Options:
Gold Knight
Great Knight
Notable Units: Vergil
A mounted archer class with high mobility, strong Skill, and dependable ranged utility. Bow Knights excel at repositioning across the battlefield while applying consistent bow pressure, though their lower durability requires careful positioning against enemy frontliners.
Weapon Types: Bows
Class Type: Physical • Calvary
Promotion Options:
Ranger
Peryton Knight
Notable Units: Florence, Danika
A heavily armored infantry class with exceptional Defense. Hoplites specialize in absorbing physical damage and controlling the front line, though their low Speed and Resistance leave them vulnerable to magic and fast opponents.
Weapon Types: Swords, Lances
Class Type: Physical • Armor
Promotion Options:
General
Warlord
Notable Units: Grant, Rob, Hansel
A heavily armored axe class built around overwhelming physical strength and raw durability. Ironclads wield brutal axes and flails to crush enemies at close range, sacrificing Speed, movement, and weapon flexibility in exchange for immense offensive power and frontline presence.
Weapon Types: Axes, Flails
Class Type: Physical • Armor
Promotion Options:
General
Gold Knight
Notable Units: Thadeus, Electra
A swift flying lance class with strong Speed, Resistance, and aerial mobility. Pegasus Knights are effective at reaching key targets and handling magical threats, though their lower physical durability and vulnerability to bows and Wind magic require careful positioning.
Weapon Types: Lance
Class Type: Physical • Flying
Class Exclusive Weapon: Wing Spear
Promotion Options:
Falcon Knight
Wyvern Knight
Notable Units: Faith, Helga, Daysi
A fast flying sword class with strong mobility and balanced combat performance. Sky Knights use their Speed and aerial movement to pressure enemies across difficult terrain, though they remain vulnerable to anti-flier weapons and must avoid being overexposed.
Weapon Types: Sword
Class Type: Physical • Flying
Promotion Options:
Falcon Knight
Griffon Lord
Notable Units: Kurtis
A powerful flying lance class with high Strength, Defense, and mobility. Wyvern Riders excel at aggressive frontline combat and terrain traversal, but their low Resistance and severe vulnerability to bows and Thunder magic make careful positioning essential.
Weapon Types: Lance
Class Type: Physical • Flying
Promotion Options:
Dragonlord
Wyvern Knight
Notable Units: Wise
A versatile infantry warrior that combines swords and axes with exceptional all-around combat ability. Heroes excel through strong Strength, Skill, and durability, allowing them to adapt to a wide variety of opponents while remaining effective throughout every stage of the game. Their balanced statline and weapon flexibility make them dependable frontline fighters capable of filling almost any physical combat role.
Weapon Types: Sword, Axe
Class Type: Physical • Infantry
Class Exclusive Weapon: Verdict Edge
Advancement from:
Mercenary
Fighter
Notable Units: Tarin, Damon
A master swordsman who excels through exceptional Speed, Skill, and critical potential. Swordmasters overwhelm opponents with precise strikes and relentless offense, making them one of the most lethal duelists on the battlefield. Their Critical Boost ability further increases their ability to end battles with devastating attacks.
Weapon Types: Sword
Class Type: Physical • Infantry
Special Ability: Critical Boost +15%
Advancement from:
Myrmidon
Mercenary (male)
Notable Units: Quinn
A lethal killer that specializes in eliminating enemies through Speed, precision, and deadly critical strikes. Assassins wield swords, knives, and bows, giving them exceptional offensive flexibility while their Lethality ability allows critical hits to instantly defeat most opponents. Fragile but deadly, Assassins are among the most dangerous offensive classes in the game.
Weapon Types: Sword, Knives, Bows
Class Type: Physical • Infantry
Special Ability: Lethality
Advancement from:
Myrmidon
Thief
Notable Units: Eliza
An elusive rogue that excels through exceptional Speed, mobility, and utility. Whispers combine swords and knives with unmatched battlefield utility, using their superior movement, lockpicking expertise, and stealing abilities to support the army in ways few other classes can. Their versatility and utility make them invaluable throughout the game.
Weapon Types: Sword, Knives
Class Type: Physical • Infantry
Special Ability: Locktouch
Advancement from:
Thief
A cunning support specialist that blends swordplay, staves, and rune magic into a uniquely versatile toolkit. Tricksters excel through high Speed and adaptability, allowing them to provide healing, utility, and magical support while remaining difficult to pin down. Their access to runes gives them answers to a wide variety of threats, making them one of the most flexible support classes in the game.
Weapon Types: Sword, Runes, Staves
Class Type: Physical / Magical • Support • Infantry
Advancement from:
Runeseeker
Mercenary (female)
Notable Units: Alouette
An elite lancer that combines strong offensive power with dependable durability. Halberdiers excel through balanced combat stats and consistent battlefield performance, allowing them to stand with nearly any opponent. Their Critical Boost ability gives them the potential to turn favorable engagements into decisive victories.
Weapon Types: Lance
Class Type: Physical • Infantry
Special Ability: Critical Boost +15%
Advancement from:
Soldier
Notable Units: Leopold
A powerful frontline fighter that combines overwhelming Strength with the versatility of ranged bow attacks. Warriors excel through exceptional physical power, high durability, and flexible weapon access, allowing them to pressure enemies both up close and from a distance. Their combination of axes and bows makes them adaptable combatants capable of handling a wide variety of battlefield threats.
Weapon Types: Axe, Bow
Class Type: Physical • Infantry
Advancement from:
Fighter
Brigand
Notable Units: Lionel, Neilson
A fearsome axe warrior that relies on overwhelming Strength, massive health pools, and devastating critical hits. Berserkers excel at breaking through enemy defenses with raw power, while their Critical Boost ability allows them to deliver some of the most destructive attacks in the game.
Weapon Types: Axe
Class Type: Physical • Infantry
Special Ability: Critical Boost +15%
Advancement from:
Brigand
Pirate
Notable Units: Pepper, Ragnar
A master archer with exceptional accuracy and ranged combat expertise. Snipers excel through high Skill, strong offensive pressure, and unmatched consistency at range, allowing them to eliminate threats before they can retaliate. Their Critical Boost ability further enhances their ability to secure key eliminations from a distance.
Weapon Types: Bow
Class Type: Physical • Infantry
Special Ability: Critical Boost +15%
Advancement from:
Archer
A versatile support archer that combines bow combat with valuable staff utility. Adventurers excel through high Speed, mobility, and flexibility, allowing them to provide healing and support while still threatening enemies at range. Their access to bows makes them particularly effective against flying units, giving them a unique niche among support-oriented classes.
Weapon Types: Bow, Staff
Class Type: Physical • Support • Infantry
Advancement from:
Outlaw
Priest
A master of fire magic who combines powerful spellcasting with valuable staff utility. Fire Sages excel through strong Dexterity and reliable magical offense, allowing them to consistently pressure enemies while supporting allies through healing and utility staves. However, their affinity with fire magic leaves them especially vulnerable to thunder magic.
Weapon Types: Fire, Staff
Class Type: Magical • Support • Infantry
Advancement from:
Fire Mage
A master of wind magic who combines exceptional Speed with versatile staff support. Wind Sages excel through fast spellcasting and battlefield flexibility, allowing them to pressure enemies, double opponents, and provide support wherever it is needed most. However, their affinity with wind magic leaves them especially vulnerable to fire magic.
Weapon Types: Wind, Staff
Class Type: Magical • Support • Infantry
Advancement from:
Wind Mage
A master of thunder magic who combines devastating magical power with valuable staff utility. Thunder Sages excel through high Magic and explosive offensive potential, allowing them to deliver some of the strongest magical attacks in the game while retaining access to healing and support tools. However, their affinity with thunder magic leaves them especially vulnerable to wind magic.
Weapon Types: Thunder, Staff
Class Type: Magical • Support • Infantry
Advancement from:
Thunder Mage
Notable Units: Edith
A master spellcaster who has achieved broad mastery over the magical arts. Scholars wield elemental magic, light magic, and runes, granting them unmatched versatility against a wide variety of enemies. While they lack staff utility and mobility, their vast magical arsenal allows them to adapt to nearly any battlefield situation without suffering elemental weaknesses.
Weapon Types: Fire, Wind, Thunder, Light, Runes
Class Type: Magical • Infantry
Advancement from:
Thunder Mage
Runeseeker
Notable Units: Astoria
A master of holy magic who combines powerful healing with dependable magical offense. Bishops excel through exceptional Resistance, strong support utility, and access to both Light and Seraphim magic, allowing them to protect allies while remaining highly effective against monsters.
Weapon Types: Light, Staff
Class Type: Magical • Support • Infantry
Class Exclusive Weapon: Seraphim
Advancement from:
Monk / Acolyte
Priest / Cleric
Notable Units: Adelaide
A master of holy magic who combines exceptional magical power with strong Resistance and critical potential. Prophets excel through consistent offensive pressure and dependable magical combat, allowing them to smite enemies with devastating light magic while remaining resilient against opposing spellcasters. Their Critical Boost ability further enhances their ability to deliver decisive magical strikes.
Weapon Types: Light
Class Type: Magical • Infantry
Special Ability: Critical Boost +15%
Class Exclusive Weapon: Seraphim
Advancement from:
Monk
A master of dark magic who combines devastating spellcasting with valuable staff utility. Druids excel through exceptional Magic and strong overall durability, allowing them to pressure enemies with powerful dark magic while supporting allies through healing and utility staves.
Weapon Types: Dark, Staff
Class Type: Magical • Support • Infantry
Advancement from:
Shaman
Notable Units: Tynan
A fearsome wielder of forbidden magic that specializes in overwhelming enemies through raw magical power. Witches possess some of the highest Magic growth and caps among all spellcasting classes, allowing them to unleash devastating dark magic attacks capable of destroying even durable opponents. Their Critical Boost ability makes every spell a potential knockout blow.
Weapon Types: Dark
Class Type: Magical • Infantry
Special Ability: Critical Boost +15%
Advancement from:
Occultist
Notable Units: Irina, Argenta
A swift mounted light magic class that combines strong magical combat with healing and support utility. Valkyries excel through exceptional Speed, Resistance, and mobility, allowing them to pressure enemies with light magic while providing dependable staff support across the battlefield.
Weapon Types: Light, Staff
Class Type: Magical • Support • Cavalry
Advancement from:
Troubadour
Cleric
A powerful mounted hybrid magic class that combines light and dark magic to overwhelm enemies through versatile spellcasting. Oracles balance strong magical offense with solid overall durability, allowing them to adapt effectively against a wide variety of threats through both light and dark magic.
Weapon Types: Light, Dark
Class Type: Magical • Cavalry
Advancement from:
Occultist
Acolyte
A powerful mounted class with balanced offense, defense, and mobility. Gold Knights combine strong physical combat with access to heavier weaponry, allowing them to excel in prolonged frontline engagements while maintaining solid overall versatility.
Weapon Types: Sword, Axe, Flail
Class Type: Physical • Cavalry
Advancement from:
Axe Knight
Ironclad
Notable Units: Deugan
A versatile mounted class with balanced offense, defense, and mobility. Silver Knights combine strong Speed and Skill with access to lances and bows, allowing them to pressure enemies effectively across both melee and ranged combat.
Weapon Types: Lance, Bow
Class Type: Physical • Cavalry
Advancement from:
Lance Knight
Soldier
A mounted support class that balances frontline combat with healing and battlefield utility. Templars combine strong mobility, lance combat, and staff support to provide dependable assistance across the battlefield while maintaining solid defensive and supportive capabilities.
Weapon Types: Lance, Staff
Class Type: Physical • Support • Cavalry
Advancement from:
Troubadour
Lance Knight (female)
A versatile mounted warrior that combines swordsmanship and archery with exceptional battlefield reach. Rangers excel through strong Skill, reliable offense, and flexible weapon access, allowing them to threaten enemies at range with bows while remaining effective in close combat with swords. Their Sure Strike ability guarantees accuracy when it activates.
Weapon Types: Sword, Bow
Class Type: Physical • Cavalry
Special Ability: Sure Strike
Advancement from:
Archer
Bow Knight
Notable Units: Reizo
A mounted hybrid class that combines swordsmanship with fire magic. Flame Knights excel through high Dexterity and offensive pressure, overwhelming enemies with precise melee attacks and powerful fire spells. Their affinity with fire magic, however, makes them especially vulnerable to thunder magic.
Weapon Types: Sword, Fire
Class Type: Physical / Magical • Cavalry
Advancement from:
Sword Knight
Fire Mage
A mounted hybrid class that combines lance combat with thunder magic to pressure enemies through both physical and magical attacks. Bolt Knights excel at adaptable combat, using thunder magic and lance strikes to break through enemies with high-impact attacks Their affinity with thunder magic, however, makes them especially vulnerable to wind magic.
Weapon Types: Lance, Thunder
Class Type: Physical / Magical • Cavalry
Advancement from:
Lance Knight (male)
Thunder Mage
Notable Units: Melchior
A heavily armored mounted class with exceptional physical durability and overwhelming frontline presence. Great Knights combine the mobility of cavalry with the resilience of armored units, using strong control over the weapon triangle and access to armor-exclusive equipment to dominate prolonged combat.
Weapon Types: Sword, Lance, Axe
Class Type: Physical • Cavalry • Armor
Advancement from:
Sword Knight
Axe Knight
Notable Units: Wyatt
A heavily armored infantry class with exceptional defensive capabilities and mastery over close-range combat. Generals wield swords, lances, axes, and flails while using Great Shield to withstand overwhelming enemy pressure, making them some of the most durable frontline units in the game.
Weapon Types: Sword, Lance, Axe, Flail
Class Type: Physical • Armor
Special Ability: Great Shield
Advancement from:
Hoplite
Ironclad
Notable Units: Maxima
A powerful armored infantry class that trades some defensive bulk for improved mobility and ranged versatility. Warlords combine strong frontline durability with access to bows, allowing them to pressure enemies effectively at both melee and ranged distances while maintaining excellent overall combat presence.
Weapon Types: Sword, Lance, Bow
Class Type: Physical • Armor
Advancement from:
Hoplite
Hunter
A swift aerial warrior that combines swords and lances with exceptional Speed and magical resilience. Falcon Knights excel at striking quickly, avoiding enemy attacks, and traversing terrain with ease, making them highly effective scouts and frontline skirmishers. However, they are vulnerable to wind spells and bows.
Weapon Types: Sword, Lance
Class Type: Physical • Flying
Class Exclusive Weapon: Wing Spear
Advancement from:
Pegasus Knight
Sky Knight
A fearsome dragon-mounted warrior that combines tremendous physical power with exceptional durability. Dragonlords dominate the battlefield through overwhelming Strength, high Defense, and powerful axe and lance combat, making them one of the most intimidating frontline fliers in the game. However, they are especially vulnerable to bows and thunder magic.
Weapon Types: Lance, Axe
Class Type: Physical• Flying
Advancement from:
Wyvern Rider
Notable Units: Shane, Alexander
A powerful flying lancer that excels at breaking through enemy defenses with devastating precision. Wyvern Knights combine strong mobility, solid physical durability, and the Pierce skill to punish heavily armored foes, making them one of the most threatening frontline fliers on the battlefield. However, their wyvern mount leaves them especially vulnerable to bows and thunder magic.
Weapon Types: Lance
Class Type: Physical• Flying
Special Ability: Pierce
Advancement from:
Wyvern Rider
Pegasus knight
A fast aerial spellcaster that combines dark and wind magic with exceptional mobility. Dark Griffons excel through high Speed and versatile spellcasting, allowing them to pressure enemies across the battlefield while ignoring most terrain restrictions. Their affinity with wind magic leaves them especially vulnerable to bows and fire magic.
Weapon Types: Wind, Dark
Class Type: Magical • Flying
Advancement from:
Wind Mage
Shaman
Notable Units: Cobalt
A versatile flying warrior that balances mobility, offense, and durability. Griffon Lords wield both swords and axes, giving them strong weapon flexibility while maintaining solid overall combat performance. Their balanced statline allows them to adapt to a variety of battlefield situations, making them dependable aerial combatants. However, their griffon mount leaves them especially vulnerable to bows and fire magic.
Weapon Types: Sword, Axe
Class Type: Physical• Flying
Advancement from:
Sky Knight
Pirate
Notable Units: Rayne
A master aerial archer that dominates the skies through exceptional Speed, Dexterity, and ranged combat. Peryton Knights wield bows with unmatched precision, using the Pierce skill to deliver devastating attacks against both airborne and ground-based foes. However, their flying mount leaves them especially vulnerable to bows and fire magic.
Weapon Types: Bow
Class Type: Physical• Flying
Special Ability: Pierce
Advancement from:
Bow Knight
Hunter
Notable Units: Solara
A refined sword infantry class with exceptional growth potential and balanced combat capabilities. Princesses combine high Speed, Skill, and Luck with strong long-term scaling, allowing them to become versatile frontline leaders throughout the game.
Weapon Types: Sword
Class Type: Physical • Infantry
Promotion:
Gallant
Notable Units: Leah
A noble sword and light magic infantry class with exceptional all-around combat performance and commanding battlefield presence. Gallants combine strong physical combat, supportive light magic, and versatile hybrid capabilities to excel in nearly any situation.
Weapon Types: Sword, Light
Class Type: Physical / Magical • Infantry
Advancement from:
Princess
Notable Units: Leah
A highly disciplined lance infantry class with exceptional growth potential and balanced frontline combat. Pikemen combine strong Speed, Skill, and physical durability to become dependable combat units capable of excelling in nearly any situation.
Weapon Types: Lance
Class Type: Physical • Infantry
Promotion:
Champion
Notable Units: Boone
A powerful lance infantry class with exceptional overall combat performance and commanding battlefield presence. Champions combine high Strength, Speed, Skill, and durability to become dominant frontline fighters capable of excelling against nearly any opponent.
Weapon Types: Lance, Axe
Class Type: Physical • Infantry
Advancement from:
Pikeman
Notable Units: Boone, Arun
A wandering light magic class devoted to healing, guidance, and spiritual support. Wanderers combine staff utility with light magic, using their high Resistance and dependable support capabilities to aid allies throughout battle.
Weapon Types: Light, Staff
Class Type: Magical • Infantry
Promotion:
Phoenix Knight
Notable Units: Lael
A sacred flying magic class that combines light magic, fire magic, and staff utility with exceptional mobility. Phoenix Knights excel at combating monsters and magical threats, using their mystical phoenix mount to bring powerful support and holy destruction across the battlefield.
Weapon Types: Fire, Light, Staff
Class Type: Magical • Flying
Special Ability: Monster Slayer
Advancement from:
Wanderer
Notable Units: Lael
A graceful support class whose dances allow allies to act again in battle. Dancers possess exceptional Speed and Luck, but their inability to attack and low durability require careful positioning and protection from allies.
Special Ability: Dance
Class Type: Support • Infantry
Notable Units: Noelle
A mobile support class that combines healing magic with powerful herbal mixtures that enhance allies in battle. Herbalists excel at supporting teams through buffs and utility, using specialized herb blends to improve Strength, Defense, critical rate, and Avoid.
Weapon Types: Staff
Special Ability: Herbal Blends
Class Type: Support • Infantry
Notable Units: Yvette
A mystical dark magic class that manipulates fate through unpredictable celestial spells. Astrologists generate powerful random magic each turn, allowing them to adapt to battle with devastating elemental attacks, status magic, draining effects, armor-piercing spells, and other rare magical properties capable of turning the tide of combat.
Weapon Types: Dark
Special Ability: Stars Align
Class Type: Magical • Infantry
Notable Units: Euphemia
A heavily armored authority class that combines overwhelming physical defense with martial versatility and supportive utility. Judges wield axes, swords, and staves while using Great Shield to withstand enemy assaults, making them powerful frontline commanders capable of both protecting allies and controlling the battlefield.
Weapon Types: Sword, Axe, Flail, Staff
Special Ability: Great Shield
Class Type: Physical / Support • Armor
Notable Units: Amanda
A mysterious master of ancient magic who combines overwhelming magical power with forbidden techniques. Harbingers wield dark magic, staves, and powerful musical arts to manipulate the battlefield through destructive spells and unnatural utility.
Weapon Types: Light, Fire, Wind, Thunder, Staves, Instruments
Class Type: Magical • Infantry
Notable Units: Devante
Bonewalkers are durable frontline monsters that rely on solid physical stats and flexible weapon access to overwhelm their foes. Though lacking the specialized abilities of stronger monsters, their ability to wield a wide variety of weapons makes them adaptable threats in any battle.
Weapon Types: Sword, Lance
Class Type: Physical • Monster • Infantry
Promotion:
Wight
Wights combine high Strength, durability, and broad weapon access to become formidable frontline combatants capable of threatening nearly any opponent. Their mastery of advanced weaponry allows them to make full use of powerful equipment that lesser monsters cannot wield.
Weapon Types: Sword, Lance
Class Type: Physical • Monster • Infantry
Advancement from:
Bonewalker
Bonewalker archers provide ranged support for monster armies, using their flexibility with bows to pressure enemies from a distance. While less durable than their melee counterparts, they remain dangerous due to their reliable ranged offense.
Weapon Types: Bow
Class Type: Physical • Monster • Infantry
Promotion:
Wight (Range)
Wight archers combine strong offensive stats with exceptional bow mastery, allowing them to unleash devastating ranged attacks from afar. Their Critical Boost ability makes them particularly dangerous, as even heavily armored foes can fall to a well-placed shot.
Weapon Types: Bow
Class Type: Physical • Monster • Infantry
Special Ability: Critical Boost +15%
Advancement from:
Bonewalker (Range)
A shambling monstrosity twisted by malevolence and driven by primal aggression. Revenants possess high HP and surprising resilience, allowing them to absorb punishment while relentlessly advancing on their prey. Though slow and lacking finesse, they remain dangerous through sheer persistence.
Weapon Types: Claws
Class Type: Physical • Monster • Infantry
Signature Weapons:
Rotton Claw
Fetid Claw
Malice Claw
Promotion:
Entombed
A hulking monstrosity whose warped body conceals immense strength. Entombed boast tremendous HP, devastating physical power, and exceptional durability, allowing them to overwhelm enemies through brute force alone. Slow-moving but incredibly difficult to bring down, they are among the most imposing monsters on the battlefield.
Weapon Types: Claws
Class Type: Physical • Monster • Infantry
Signature Weapons:
Rotton Claw
Fetid Claw
Malice Claw
Advancement from:
Revenant
A giant venomous spider that overwhelms enemies through durability and poisonous attacks. Baels possess high HP, strong physical power, and respectable defenses, allowing them to endure prolonged combat while gradually wearing down their prey with venom. Though not particularly fast, they are relentless monsters that become increasingly dangerous the longer they remain on the battlefield.
Weapon Types: Fang
Class Type: Physical • Monster • Infantry
Signature Weapons:
Venon Fang
Widow's Fang
Promotion:
Elder Bael
A massive venomous spider whose size and resilience make it one of the most formidable monsters on the battlefield. Elder Baels boast exceptional HP, powerful attacks, and tremendous durability, allowing them to shrug off punishment while spreading poison throughout enemy ranks. Their sheer resilience makes them difficult to eliminate before their venom takes effect.
Weapon Types: Fang
Class Type: Physical • Monster • Infantry
Signature Weapons:
Venon Fang
Widow's Fang
Advancement from:
Bael
A towering one-eyed giant whose immense size makes it extraordinarily difficult to bring down. Cyclopes combine tremendous HP, Defense, and Strength, allowing them to dominate physical combat through sheer durability and overwhelming force. While magic can exploit their poor Resistance, physical attackers often struggle to overcome their monstrous resilience.
Weapon Types: Axe
Class Type: Physical • Monster • Infantry
Class Exclusive Weapon: Minos
A ferocious beast that relies on speed, instinct, and razor-sharp fangs to bring down its prey. Mauthe Doogs excel through high Speed and Skill, allowing them to strike quickly and accurately while using their mobility to pressure vulnerable targets. Though not especially durable, they are dangerous predators capable of overwhelming slower opponents.
Weapon Types: Fang
Class Type: Physical • Monster • Infantry
Signature Weapons:
Fiery Fang
Hellfang
Promotion:
Werewolf
A savage creature transformed by malevolence into an apex hunter. Werewolves combine exceptional Speed, Skill, and Strength with impressive mobility, making them among the most dangerous close-range combatants on the battlefield. Their access to swords, knives, and claws allows them to adapt to a variety of opponents, while their powerful physical abilities let them overwhelm enemies before they can respond. However, their heightened sensitivity to silver leaves them particularly vulnerable to silver weapons.
Weapon Types: Swords, Knives, Claws.
Class Type: Physical • Monster • Infantry
Signature Weapons:
Howling Claw
Advancement from:
Mauthe Doog
A savage reptilian monster that combines brutal physical strength with wind magic. Lizardmen excel through balanced offensive stats, solid mobility, and surprising magical versatility, allowing them to threaten enemies at both close and long range. Their access to wind magic gives them an edge against thunder-aligned foes, though they remain vulnerable to fire magic.
Weapon Types: Axe, Wind
Class Type: Physical / Magical • Monster • Infantry
Class Exclusive Weapon: Minos
A grotesque abomination whose petrifying gaze can bring even the strongest warriors to a halt. Catoblepas possess tremendous durability and frightening offensive power, using Stone Gaze to permanently petrify their victims and Death Gaze to unleash attacks that ignore all defenses. Slow-moving but incredibly difficult to defeat, they are among the most dangerous monsters to encounter on the battlefield.
Weapon Types: Gaze
Class Type: Physical • Monster • Infantry
Signature Weapons:
Stone Gaze
Death Gaze
A hulking man-beast that thunders across the battlefield with brutal force. Tarvos combine strong mobility, impressive durability, and devastating axe attacks, allowing them to rapidly engage enemies and overwhelm weaker front lines. Though lacking finesse, their speed and raw power make them formidable shock troops.
Weapon Types: Axe
Class Type: Physical • Monster • Calvary
Class Exclusive Weapon: Minos
Promotion:
Maelduin
A towering predator that combines immense strength with surprising speed. Maelduin wield both axes and bows, allowing them to threaten enemies at any range while maintaining relentless offensive pressure. Their exceptional mobility, powerful attacks, and ranged versatility make them among the most dangerous physical monsters on the battlefield.
Weapon Types: Axe, Bow
Class Type: Physical • Monster • Calvary
Class Exclusive Weapon: Minos
Advancement from:
Tarvos
Notable Units: Knox
A terrifying serpent-like monster whose gaze can turn the unwary to stone. Gorgons combine powerful dark magic, strong Resistance, and respectable combat prowess, allowing them to threaten a wide variety of opponents. While dangerous in direct combat, their petrifying abilities make them especially feared, as a single mistake can leave even powerful warriors helpless.
Weapon Types: Dark, Gaze
Class Type: Magical • Monster • Infantry
Signature Weapons:
Demon Surge
Shadowshot
A floating orb of malevolent energy that attacks with powerful dark magic. Mogalls excel through strong magical offense and respectable mobility, allowing them to pressure enemies from a distance while remaining difficult to pin down. Though physically frail, their magical attacks can quickly overwhelm units with poor Resistance.
Weapon Types: Dark
Class Type: Magical • Monster • Flying
Signature Weapons:
Evil Eye
Crimson Eye
Promotion:
Arch Mogall
A terrifying concentration of malevolent energy whose dark magic eclipses that of lesser Mogalls. Arch Mogalls combine powerful magical attacks with improved durability and mobility, allowing them to threaten large portions of the battlefield while remaining difficult to engage safely. Their immense magical power makes them among the most dangerous ranged monsters in the game.
Weapon Types: Dark
Class Type: Magical • Monster • Flying
Signature Weapons:
Evil Eye
Crimson Eye
Advancement from:
Mogall
A twisted creature transformed by malevolence into a cunning wielder of dark and thunder magic. Grimfauns combine high Skill, Speed, and magical power, allowing them to strike accurately and relentlessly while exploiting enemy weaknesses. Their unusual blend of offensive magic and agility makes them unpredictable opponents capable of threatening both physical and magical units.
Weapon Types: Thunder, Dark
Class Type: Magical • Monster • Flying
A winged predator that strikes from the skies with lance-like talons and relentless aggression. Gargoyles combine solid mobility, respectable physical power, and flying movement, allowing them to pressure vulnerable targets and traverse terrain with ease. Though not exceptionally durable, they are dangerous hunters capable of exploiting openings in enemy formations.
Weapon Types: Lance
Class Type: Physical • Monster • Flying
Promotion:
Deathgoyle
An evolved gargoyle whose strength and ferocity rival the most dangerous flying monsters. Deathgoyles combine powerful lance attacks with the Pierce ability, allowing them to break through even heavily armored opponents. Their combination of flight, offensive power, and armor-piercing attacks makes them a deadly threat to nearly any physical unit.
Weapon Types: Lance
Class Type: Physical • Monster • Flying
Special Ability: Pierce
Advancement from:
Gargoyle
A fragment of emotion and experience discarded by Argenta. These mysterious entities absorb the thoughts and feelings around them, silently preserving fragments of the past. Though incapable of movement or direct combat, Memories emit a powerful aura that seals nearby magic, making them dangerous obstacles for spellcasters and healers alike.
Weapon Types: None
Class Type: ????
Special Ability: Magic Seal
The physical embodiment of malevolence from a collapsed world. The Dreadwyrm exists as a living catastrophe, spreading corruption and despair wherever it appears. Possessing immense vitality and overwhelming power, it stands above all other monsters as the ultimate manifestation of the darkness threatening the world.
Weapon Types: Breath
Class Type: Physical • Monster • Dragon
Signature Weapons:
Devestation
Anarchy
Notable Units: Dracbolla