While the magi and the priests may argue over the nature of the gods, and warlocks and mystics speak of spirits that move the world in ways unknown, some subtle souls instead tread the narrow path to find that which persists among the common folk and goes unseen by more crude beings. A follower of such notions often call them muses, as they are neither will, nor being, but they move the souls of mortals nonetheless and live on eternal in their art and stories.
At 7th Bard level, pick an inner muse from the selection below, gaining both a boon, and a musing which is an ability which can be used during a rest.
description
Boon: You can learn an extra lvl 1 and lvl 3 talent spell. These do not count towards the maximum number of spells known, and the DC of learning new bard spells is reduced by 1.
Musing: You may spend 1 rest dice or inspiration dice to gain advantage on checks made to determine lore, examine artifacts, or investigate or observe societal aspects during the rest.
description
Boon: You may make performance checks in place of handle animal checks.
Musing: You can spend 2 inspiration dice during a rest(after they are restored) to restore 1 rest dice to all allies. When you do so, roll the bardic inspiration dice, and restore that much health to allies, distributed in a manner of your choosing.
description
Boon: You may grant an ally up to 1 more bardic inspiration dice at a time. (By default it an ally cannot have more than 1.) An ally may spend a rest dice to apply both inspiration dice at the same time.
Musing: You may spend 1 rest dice and 1 inspiration dice during a rest to grant yourself a +1 bonus to all d20 rolls until next rest.
description
Boon: You can learn an extra lvl 1 and lvl 3 talent spell. These do not count towards the maximum number of spells known, and the DC of learning new bard spells is reduced by 1.
Musing: You may spend 1 rest dice or inspiration dice to gain advantage on checks made to determine lore, examine artifacts, or investigate or observe societal aspects during the rest.
description
Boon: You regain 1 inspiration dice or 1 rest dice whenever you pacify or befriend a meaningful foe or beast (Subject to GM,) or whenever you end a meaningful conflict among allies (Subject to GM.)
Musing: You can spend 1 inspiration dice and 1 rest dice during a rest to remove a curse or affliction from an ally or yourself without requiring a save or checks. This requires spending a 1 hour ritual with them where you discuss the nature of life, love, and the soul.
description
Boon: You can spend 1 rest dice, and either 1 inspiration dice or 1 talent spell slot as an action to grant an ally within 30ft advantage on an attack roll, or any roll that can benefit from your bardic inspiration dice
Musing: You may spend 1 rest dice, 1 talent spell slot, and 1 inspiration dice to grant yourself an extra attack and a +2 bonus to death saves until your next rest.