At 5th barbarian level, while wearing light or no armor, you add your constitution bonus to your AC.
At 5th barbarian level, choose one upgrade from the list below:
Hungry for battle - Your rage lasts 1 turn longer & you have +1 battle dice.
Natural perfection - Your movement, swim, and climb speed is increased by 10 feet. Your jump distance is increased by 5 feet. You gain 60 feet of darkvision. You gain a +2 bonus to handle-animal checks.
Primal fury - You do not fall unconscious when reaching 0 hp. You can use a battle dice to increase a death save roll.
Stupid tough - Increase max HP by +10 and gain 1 temporary block at the start of combat.
Cannibalism - You can consume a humanoid heart during a rest to increase maximum HP by 1, up to a maximum of +20. When you consume a magical beings heart you may learn an occult cantrip(max 1) and can gain 1d6 arcane health.
Skull collector - You can collect and wear(Subject to GM as to how.) skulls from enemies you slay, granting yourself the benefits of one feat they had(but not any increases to attributes or proficiencies) up to a maximum number equal to 3.
At 6th barbarian level you can wield non-bow two-handed weapons as one-handed, and you treat all one-handed weapons as light. You gain an extra attack while wielding only light weapons.
At 7th barbarian level while raging, you can spend 1 rest dice, 1 turn of rage, and 1 battle dice to gain 2 extra attacks until the end of your turn.
At 8th barbarian level, you can apply two battle dice at the same time.Â
You regain 1 battle dice when slaying a creature in a gruesome way(Subject to GM.)