bumps

references

    • recommended
      • James F. Blinn. 1978. Simulation of wrinkled surfaces. In Proceedings of the 5th annual conference on Computer graphics and interactive techniques (SIGGRAPH '78). ACM, New York, NY, USA, 286-292. (ncsu)
      • Robert L. Cook. 1984. Shade trees. In Proceedings of the 11th annual conference on Computer graphics and interactive techniques (SIGGRAPH '84), Hank Christiansen (Ed.). ACM, New York, NY, USA, 223-231. This pioneering paper introduced displacement mapping, along with the basics of shading in general. (ncsu)
      • Akenine-Moller, T., Haines, E., & Hoffman, N. (2018). Sections 6.7-6.8 in Real-Time Rendering. AK Peters/CRC Press. (ncsu)
    • optional


demos


engine refs


sites