by LivFreeOrPie
Mini-Almanac included in the PDF.
This is an “extended cut” built on the foundation of my Beauty and the Beasts Teensyville Script.
This script is based off of the Disney’s Beauty & the Beast (1991 film). All characters are designed to fit major characters and themes of the movie while having harmonious mechanics which would lend to an enjoyable Blood on the Clocktower experience.
I started with the Lycanthrope, Huntsman, Damsel and built out from there. I had a tough time thinking of a second outsider, until I discovered the triple-tricky Lycanthrope/Lunatic/Demon interaction and that’s when I became satisfied with this script and made “Beasts” plural in the title (Gaston the Huntsman makes an extra “Beast”).
Source file PDF: Beauty and the Beasts Extended Cut
Source file JSON: Beauty and the Beasts Extended Cut
Script archive link: https://botc-scripts.azurewebsites.net/script/1155
by LivFreeOrPie
Mini-Almanac included in the PDF.
Message in a Bottle is a script designed for the Storm Catcher to favor the Puzzlemaster or Butler.
The Puzzlemaster will have ample opportunity to make their guess, assuming they aren’t executed.
The Butler will play with protection from evil and may take an active role in choosing their master carefully all the way until the end of the game.
Lying evil team members or unforced errors by the good team may lead the Storm Caught Outsider astray.
Roles on the good team were chosen so that Townsfolk have some agency to test and find out if they’re not functioning correctly. However, they can’t be completely certain that they’re the Puzzledrunk, the Marionette, or Lleech’s target.
Both Townsfolk and Outsiders have strong incentives to avoid execution, so a Lleech should have multiple viable host candidates that they can carry to the final 3 players.
Minions do not have poison in their toolkit for troublesome players. Instead, they must bring in extra Outsiders that hinder the good team when they die, utilize extra kills, and harness social tricks to pull out a victory.
Source file PDF: Message in a Bottle (SC: Puzzlemaster or Butler)
Source file JSON: Message in a Bottle (SC: Puzzlemaster or Butler)
Script archive link: https://botc-scripts.azurewebsites.net/script/4461
by LivFreeOrPie
Mini-Almanac included in the PDF.
Everyone Loves Magical Trevor is a script designed around the Wizard.
For the uninitiated, the title is a reference to this early 2000s flash cartoon, now a Youtube video. The Wizard was the primary idea with others added as they fit in mechanically or thematically. Context: Everyone Loves Magical Trevor
This script is meant to reward “clever” plays by the good team and the evil team. The good team is made up of players with clear “jobs” which yield information that’s helpful and just vague enough to allow evil to successfully bluff them and keep the possibility open that they’re Puzzledrunk or Lleech host.
Many players have a reason to visit the Storyteller, hiding the presence of a Wizard.
The evil team is given the opportunity to create chaos in the game-state and escape from bad luck thanks to the Pit Hag, Wizard, & Hatter.
An execution survival typically confirms a Lleech. However, with multiple kills possible on the script, the good team takes a significant risk by using an execution to double-tap.
“Spent” good team members that are no longer useful to the town (Pixie, Artist, & Puzzlemaster) also take a significant risk by acquiescing to an execution. The Oracle or Pixie may be able to get a hint about them, but it comes at the cost of one life plus at least one other life taken by the Demon.
The Lleech & Puzzlemaster have far and away been the driving accommodation factors in the character selection for this script. Characters have been selected based on their ability to be carried to the final 3 as a Lleech host, avoid a Puzzledrunk slam dunk, or be bluffable by evil.
Source file PDF: Everyone Loves Magical Trevor
Source file JSON: Everyone Loves Magical Trevor
Script archive link: https://botc-scripts.azurewebsites.net/script/5956