by LivFreeOrPie
Mini-Almanac included in the PDF.
This is an “extended cut” built on the foundation of my Beauty and the Beasts Teensyville Script. This script is based off of Disney's Beauty & the Beast (1991 animated film). All characters are designed to fit major characters and themes of the movie while having harmonious mechanics which would lend to an enjoyable Blood on the Clocktower experience which vibes with the movie. I started with the Lycanthrope, Huntsman, Damsel and built a script around this interaction. I’ve updated this script as new characters have been announced for the game.
Source file PDF: Beauty and the Beasts Extended Cut
Source file JSON: Beauty and the Beasts Extended Cut
Script archive link: https://botcscripts.com/script/1155
by LivFreeOrPie
Mini-Almanac included in the PDF.
Message in a Bottle is a script designed for the Storm Catcher to favor the Puzzlemaster or Butler at the Storyteller’s discretion.
The Storm Caught Puzzlemaster will have ample opportunity to make their guess, assuming they aren’t executed.
The Storm Caught Butler can act like a King and play freely with protection from evil. They must take an active role in choosing their master carefully all the way until the end of the game.
Roles on the good team were chosen so that Townsfolk have some agency to test and find out if they’re not functioning correctly. without being completely certain that they’re the Puzzledrunk, the Marionette, No Dashii poisoned, crossed up by the Votrox, or Lleech’s target.
All Townsfolk and Outsiders have strong incentives to avoid execution, so a Lleech should have multiple viable host candidates on the good team that they could carry to the final 3 players along with the Storm Caught Outsider, if necessary.
The title is wordplay on both the Puzzlemaster, who makes someone drunk by bottled fluid, and the Butler which comes from Anglo-Norman buteler, a variant form of Old Norman *butelier, corresponding to Old French botellier 'officer in charge of the king's wine bottles', derived from boteille 'bottle' (Modern French bouteille), itself from Gallo-Romance BUTICULA 'bottle'. [I found that on Wikipedia.]
Source file PDF: Message in a Bottle (SC: Puzzlemaster or Butler)
Source file JSON: Message in a Bottle (SC: Puzzlemaster or Butler)
Script archive link: https://botcscripts.com/script/4461
by LivFreeOrPie
Mini-Almanac included in the PDF.
Everyone Loves Magical Trevor is a script designed around the Wizard.
For the uninitiated, the title is a reference to this early 2000s flash cartoon, now a Youtube video. The Wizard was the primary idea with others added as they fit in mechanically or thematically. Context: Everyone Loves Magical Trevor
Everyone Loves Magical Trevor is a script designed around the Wizard. Many players have a reason to visit the Storyteller, hiding the presence of a Wizard. The evil team is given the opportunity to create chaos in the game-state and escape from bad luck thanks to the Pit Hag, Wizard, & Hatter. The good team has tools to anticipate a Wizard wish and react to the effects. When the Wizard isn’t in the game, there are enough play oddities to make the good team concerned about a stealthy wish.
This script is meant to reward “clever” plays by the good team and the evil team. This also calls for a Storyteller to exercise their own ability to be “clever” while handling multiple Storyteller-discretionary actions in service of a competitive and fun game.
Source file PDF: Everyone Loves Magical Trevor
Source file JSON: Everyone Loves Magical Trevor
Script archive link: https://botcscripts.com/script/5956