Cornered by their enemies, the Uyghurs are resilient and resourceful thanks to their origins in the steppes of the far east. Master their swift armies, plunder your enemies and tame the riches of the silk road to revive their lost greatness
Spoken Language: Old Uyghur
Architecture/Ship design: Central Asian
Wonder: Buddhist Stupa of Qocho
Civilisation Bonuses
Wheelbarrow and handcart can be researched at the mill
Military production buildings construct 100% faster
Stables and scouts can be made in the dark age
Steppe Lancers cost 20% less
Cavalry archers have 25% less attack delay
Team bonus: Trade units have +3/4 armour
Unique techs
Castle age: Nomadic Traditions - Skirmishers +2 attack vs spearmen, 200 food + 200 wood
Imperial age: Toquz Oghuz - Archery range units have +3 armour, 900 food + 600 gold
Unique Units
Baghatur, light cavalry archer
Costs: 40 wood + 40 gold, elite 900 food + 600 gold
Combat stats: 40(50) hp, 5(6) pierce, 4 range, 0/0 armour, 2 rof, 90% accuracy
Attack bonuses: +4 vs standard buildings, +4 vs stone defence, +2 vs spearmen
Hidden armour: none
Classification: cavalry, archer, cavalry archer, unique unit
Other statistics: 1.45 speed, creates in 15 seconds, 6 LOS
Tech Tree
Archery Range
Arbalest, Hand Cannoneer, Elephant archer
Barracks
Eagle Scout
Stable
Knights, Battle Elephant
Siege Workshop
Siege Onager, Armoured Elephant, Bombard Cannon
Blacksmith
Plate Mail Armour
Dock
Fast Fire Ship, Shipwright, Dry-Dock, Cannon Galleon, Dromon
University
Architecture, Fortified Wall, Bombard Tower, Heated Shot, Siege Engineers
Castle
Sappers
Monastery
Redemption, Block printing, Faith, Heresy
Eco
Crop rotation, Stone shaft mining, Two-man-saw