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Spoken Language: Thai
Architecture/Ship design: South-East Asian
Wonder: ?
Civilisation Bonuses
Technologies are 50% cheaper in ages after they are first available
The Spice Shop becomes available for construction in feudal age
Each garrisoned relic reduces Monk and Gunpowder gold cost by 10 (max 3)
Trebuchets and Monks train 33% faster
Team bonus: Monks have +2 LOS and +2 monk armour
Unique Techs
Castle age: Theravada - Monks have +1 range, 100 food + 200 gold
Imperial age: Ngau - Elephants do more blast damage or radius, 1000 food + 800 gold
Unique Building
Spice Shop
Costs 200 wood, build time 150 seconds
2400 hp, 5x5, 6 LOS, 3/10 armour, no hidden armour
Build limit of 1/2/3 per age, counts as a feudal building
Generates food equal to 3 vils
Unique Unit
Bombard Elephant, heavy mounted siege weapon
Costs: 200 food + 250 gold, Elite - 700 food + 600 gold
Combat stats: 200(300) hp, 30(40) melee, 9(10) range, 1/3 armour, 6.5 rof, 100% accuracy
Attack bonuses: +150 vs buildings, +30 vs ships, +30 vs stone defence, +15 vs siege weapons
Hidden armour: none
Classification: cavalry, war elephant, siege weapon, unique unit, gunpowder unit
Other statistics: 0.8 movement speed, creates in 40(30) seconds, affected by cavalry blacksmith and stable techs and siege engineers, 0.5 blast radius, 3 minimum range, projectile speed 4
Tech Tree
Archery Range
Arbalest, Cavalry Archer
Barracks
Eagle Scout
Stable
Camel, Steppe Lancer, Paladin, Hussar
Siege Workshop
Siege Onager, Armoured Elephant, Heavy Scorpion
Blacksmith
Bracer, Ring Archer Armour
Dock
Elite Cannon Galleon, Heavy Demolition Ship, Shipwright, Dromon
University
Keep, Arrowslits, Treadmill Crane, Heated Shot
Castle
Sappers
Monastery
Heresy
Eco
Gold Shaft Mining, Stone Shaft Mining