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Spoken Language: ?
Architecture/Ship design: African
Wonder: ?
Civilisation Bonuses
Have the option to train villagers for 50 gold instead of food
Militia line cost -10 gold
Militia have +2 attack vs spearmen per age
Arson and squires are free
Team bonus: Trade units have 100% more hp
Unique techs
Castle age: Gold Bracelet - Spearmen +35 hit points, 400 food + 400 gold
Imperial age: Tuareg - Camels and Mandelaku +2 pierce armour, 800 food + 600 gold
Unique Unit
Mandelaku, raiding cavalry with range
Costs: 50 food + 35 gold, elite 900 food + 600 gold
Combat stats: 50(60) hp, 7(8) melee, 3 range, 0(1)/1 armour, 2 rof, 100% accuracy, 0 frame delay
Attack bonuses: none
Hidden armour: none
Classification: unique unit, cavalry
Other statistics: 1.45 speed, creates in 15 seconds
Tech Tree
Archery Range
Hand cannoneer, Thumb ring, Parthian tactics, Heavy cav archer, Elephant archer
Barracks
Eagle Scout
Stable
Steppe Lancer, Battle Elephant
Siege Workshop
Siege onager, Bombard cannon, Armoured elephant
Blacksmith
Bracer, Ring Archer Armour
Dock
Fast fire ship, Heavy demo ship, Elite cannon galleon, Shipwright
University
Bombard tower, Heated shot
Castle
None
Monastery
Illumination, Theocracy, Devotion
Eco
Crop rotation, Two-Man-Saw, Gold-Shaft-Mining