Somalis

In the coasts of the horn of Africa, the scent of gunpowder and blood can be felt everywhere in a land at turmoil. Lead to victory the most advanced navies and armies of Africa, mixing the strength of the clans of the countryside with the discipline of professional armies hired by rich merchants.

Spoken Language: Somali

Architecture/Ship design: Middle Eastern

Wonder: Almnara tower

Civilisation Bonuses

Unique techs

Castle age: Barawal Architecture - Fortifications regenerate, 400 wood + 100 stone

Imperial age: Adal Cannons - Gunpowder units +5 armour, 650 food + 300 gold 

Unique Unit

Malakh, multiple projectile hand cannoneer

Costs: 50 food + 35 gold, elite 900 food + 600 gold

Combat stats: 35(40) hp, 12 pierce, 6 range, 0/0 armour, 3.45 rof, 60% accuracy, 2(3) projectiles

Attack bonuses: +2 vs rams

Hidden armour: none

Classification: archer, unique unit, gunpowder unit

Other statistics: 1 speed, creates in 15 seconds

Tech Tree

Archery Range

Elephant Archer

Barracks

Eagle Scout

Stable

Paladin, Steppe Lancer, Battle Elephant

Siege Workshop

Siege Onager, Siege Ram, Armoured Elephant

Blacksmith

Blast Furnace

Dock

Heavy Demolition Ship, Dromon

University

Treadmill Crane

Castle

Sappers

Monastery

Redemption, Sanctity, Block Printing

Eco

Gold Shaft Mining