BEAR CUBS
RANK ADVENTURES
Bear CUBS Rank Adventures are designed for our scouts entering Third Grade in the fall. CUBS includes guidance to complete the requisite Core Adventures needed for your scout to earn the Bear rank.
What's in the Program?
Rank specific manuals
Project materials (excepting common household items)
Any additional printouts (high-quality and color)
Families and dens can expect to have fun together working on projects while completing the following adventures:
Bobcat Rank (To be completed once by all new scouts, disregard if you have this rank)
Cyber Chip (All scouts renew this annually - may be waived by parent if you do not have access to the Internet )
Baloo the Builder
Bear Claws
Bear Necessities
Fellowship and Duty to God
Fur, Feathers, and Ferns
Paws for Action (Duty to Country)
ELECTIVE ADVENTURE: Any elective will fulfill this requirement
Projects
If you complete the Bear CUBS | Rank Adventures your scout can be expected to have:
Build a fun wood project and a useful wood project
Create your own wood stain
Learn to Whittle and use a knife safely
Set up a tent
Learn to Tie Two Half Hitches
Track and predict the weather
Identify animal signs
Learn about and display a US Flag
Focus on Emergency Preparedness
Participate in a Service Project
Getting Started
The CUBS program is designed to be extremely easy to use and include anything and everything you might not have at home. Each adventure begins with a list of materials you should acquire from around your home and everything that will be included in your bag. Let's take a look at an example:
Here are a few pages from the Bear's Robotics adventure.
Intro
The adventure is introduced and the supplies are listed.
Printables
Any helpful printables are included. The manual is consumable. If a printout is better in color or needs special paper it will be in the bag as well.
Other Information
Some adventure requirements do not lend themselves to being "bagged." We include relevant links to help these situations.
Need more help? Use the drop down menu or links above to see each adventure and see more detailed photographs of experiments and activities.
Completing an Adventure
At the beginning of each adventure, in the program manual, are the requirements to complete the adventure and the corresponding number of paws to color in as you go along. You can use this to help you track and your scout's achievements. When all the paws are colored in transfer the information to Scoutbook and your pack leadership can approve it remotely. Or, share it with your scout's den or pack leader - per pack advancement procedures.