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  • Welcome to 3DT.hk
 
  • DT Home
    • Year 7 - 9
    • GCSE
      • 1.1 - New and emerging technologies
      • 1.2 - Energy generation and storage
      • 1.3 - Developments in new materials
      • 1.4 - A systems approach to designing
      • 1.5 Mechanical devices
      • 1.6 - Materials
        • Metals and Alloys
        • Polymers
        • Papers and Boards
        • Timbers
        • Textiles
      • 2.1 - Selection of Materials or Components
      • 2.2 - Forces and stresses
      • 2.3 - Ecological and social footprint
      • 2.4 - Sources and Origins
      • 2.5 - Using and working with materials
      • 2.6 - Stock forms, types and sizes
      • 2.7 Scales of production
      • 2.8 Specialist Techniques and Processes
      • 2.9 - Surface Treatment and Finishes
      • 3.1 - Investigation, primary and secondary data
      • 3.2 Environmental, social and economic change
      • 3.3 - The work of others
      • 3.4 - Design Strategies
      • 3.5 - Communication of Design Ideas
      • 3.6 - Prototype Development
      • 3.7 - Selection of materials and components
      • 3.8 - Tolerances
      • 3.9 - Material management
      • 3.10 - Specialist tools and equipment
      • 3.11 - Specialist techniques and processes
      • GOD
      • Non Exam Assessment (Index)
        • Design Brief
        • Exemplar Folders
      • Written Exam
      • Dynamic Learning
    • Post 16
      • BTEC Art & Design
        • Unit 97: Product Design
        • Unit 51 Home
        • Unit 51: 3D Modelling
          • Sample evidence Google site
          • Evidencing your work
          • Rendering in Fusion 360
          • Rendering environments
          • Project
          • Unit 51 Student Sites
      • IB
    • Mini Projects
      • Photoshop Rendering
      • ACTION CAM MOUNT PROJECT
      • HONG KONG NIGHT LIGHT PROJECT
      • 1 Point Perspective
      • 2 Point Perspective
      • 3 Point Perspective
      • Cross-hatch rendering
      • Marker Rendering
      • Basic Rendering
      • Isometric Sketching
      • Advanced marker rendering
    • CAD CAM
    • Cover Work
      • Lesson 1: Fusion 360
    • Galleries
    • Health and Safety
      • Key Documents
      • Risk Assessments
      • Useful Resources
      • D&TA H&S Training
        • Core Level Training
        • Secondary Materials (SMHS)
        • Specialist Level
    • Training
      • Fusion 360 Training
        • Cup Tutorial
        • Buggy Tutorial
        • Slicer Tutorial
        • Timber Tray Tutorial
        • Two Part Casing Tutorial
        • Bridge design and analysis
        • Simple Wooden Box
        • Basic Electronic Concept Model
        • Muji Clock model
        • LASER CUT CLOCK PROJECT
        • Autodesk Certificate
        • Microbit casing (easy)
        • ABSOLUTE BASICS
        • Fusion 360 intermediate progress
        • Button modelling
        • Carton design
        • Sculpted water bottle
        • Ergonomic cutlery grip
        • Food mould
        • Packaging design
      • Moldflow Analysis
      • Sketching skills
        • Concept Design Ideas
    • Tools
      • Laser Cutter
  • Welcome to 3DT.hk
  • More
    • DT Home
      • Year 7 - 9
      • GCSE
        • 1.1 - New and emerging technologies
        • 1.2 - Energy generation and storage
        • 1.3 - Developments in new materials
        • 1.4 - A systems approach to designing
        • 1.5 Mechanical devices
        • 1.6 - Materials
          • Metals and Alloys
          • Polymers
          • Papers and Boards
          • Timbers
          • Textiles
        • 2.1 - Selection of Materials or Components
        • 2.2 - Forces and stresses
        • 2.3 - Ecological and social footprint
        • 2.4 - Sources and Origins
        • 2.5 - Using and working with materials
        • 2.6 - Stock forms, types and sizes
        • 2.7 Scales of production
        • 2.8 Specialist Techniques and Processes
        • 2.9 - Surface Treatment and Finishes
        • 3.1 - Investigation, primary and secondary data
        • 3.2 Environmental, social and economic change
        • 3.3 - The work of others
        • 3.4 - Design Strategies
        • 3.5 - Communication of Design Ideas
        • 3.6 - Prototype Development
        • 3.7 - Selection of materials and components
        • 3.8 - Tolerances
        • 3.9 - Material management
        • 3.10 - Specialist tools and equipment
        • 3.11 - Specialist techniques and processes
        • GOD
        • Non Exam Assessment (Index)
          • Design Brief
          • Exemplar Folders
        • Written Exam
        • Dynamic Learning
      • Post 16
        • BTEC Art & Design
          • Unit 97: Product Design
          • Unit 51 Home
          • Unit 51: 3D Modelling
            • Sample evidence Google site
            • Evidencing your work
            • Rendering in Fusion 360
            • Rendering environments
            • Project
            • Unit 51 Student Sites
        • IB
      • Mini Projects
        • Photoshop Rendering
        • ACTION CAM MOUNT PROJECT
        • HONG KONG NIGHT LIGHT PROJECT
        • 1 Point Perspective
        • 2 Point Perspective
        • 3 Point Perspective
        • Cross-hatch rendering
        • Marker Rendering
        • Basic Rendering
        • Isometric Sketching
        • Advanced marker rendering
      • CAD CAM
      • Cover Work
        • Lesson 1: Fusion 360
      • Galleries
      • Health and Safety
        • Key Documents
        • Risk Assessments
        • Useful Resources
        • D&TA H&S Training
          • Core Level Training
          • Secondary Materials (SMHS)
          • Specialist Level
      • Training
        • Fusion 360 Training
          • Cup Tutorial
          • Buggy Tutorial
          • Slicer Tutorial
          • Timber Tray Tutorial
          • Two Part Casing Tutorial
          • Bridge design and analysis
          • Simple Wooden Box
          • Basic Electronic Concept Model
          • Muji Clock model
          • LASER CUT CLOCK PROJECT
          • Autodesk Certificate
          • Microbit casing (easy)
          • ABSOLUTE BASICS
          • Fusion 360 intermediate progress
          • Button modelling
          • Carton design
          • Sculpted water bottle
          • Ergonomic cutlery grip
          • Food mould
          • Packaging design
        • Moldflow Analysis
        • Sketching skills
          • Concept Design Ideas
      • Tools
        • Laser Cutter
    • Welcome to 3DT.hk

Click here to navigate to the sample parts download

1. Sculpting the form

2. Adding component features

3. Splitting bodies and adding screw holes

4. Shelling the bodies

5. Jointing components with the case parts

6. Modifying the split line

7. Exploded engineering drawings

8. General assembly drawing

9. Rendering

A Design and Technology website. Contact: James Sandford / Hugo Busbridge
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