Link to the Scratch Project created in this video:
What is included:
Costumes to animate a sprite.
Adding a sprite.
Adding a background.
Moving a sprite with the use of a block.
What is included:
Sense the edge or a spite.
Bouncing off the edge.
Under Motion the "Bounce off Edge" is MUCH easier!
Changing direction.
Using variables.
Gliding to a random position.
What is included:
Create a variable to score with.
Increase the variable by one when sensing a touch.
This is very simple, to get things working perfectly more complicated coding is required.
Lesson Four:
Create Clones
The clones are different colours
A variable is used to indicate the clone colour
The clones move differently to the original ball
The clones are a different size to the original ball
Lesson Five:
Musical instruments
Extension Available for Music
Sounds
This one uses both the Music extension and the Video Sensing extension. Take a look at the code, that is a great way to learn.
Use the REMIX option to get a copy of the code that YOU can PLAY with.
When movement is picked up Griffins appear and fly around the screen.
When there are only a few Griffins, and lots of waving, a Dragon appears and scares Scratch.
The use of random numbers improved the interaction.
Some students could be designing numeracy games for others. They could collect student feedback and design games for student's specific needs.
While testing these games, a fair bit of revision of basic fact happens naturally.