Electrical Systems
Year 6 - DT- Summer
Year 6 - DT- Summer
Design and make a steady hand game
Design
• Designing a steady hand game - identifying and naming the components required.
• Drawing a design from three different perspectives.
• Generating ideas through sketching and discussion.
• Modelling ideas through prototypes.
• Understanding the purpose of products (toys), including what is meant by ‘fit for purpose’ and ‘form over function’.
Make
•Constructing a stable base for a game.
• Accurately cutting, folding and assembling a net
• Decorating the base of the game to a high quality finish.
• Making and testing a circuit.
• Incorporating a circuit into a base.
Evaluate
•Testing own and others finished games, identifying what went well and making suggestions for improvement.
• Gathering images and information about existing children’s toys.
• Analysing a selection of existing children’s toys.
Technical Knowledge
•To know that batteries contain acid, which can be dangerous if they leak.
• To know the names of the components in a basic series circuit, including a buzzer.
Assemble
Battery
Battery pack
Benefit
Bulb
Bulb holder
Buzzer
Circuit
Circuit symbol
Component
Conductor
Copper
Design
Design criteria
Evaluation
Fine motor skills
Fit for purpose
Form
Function
Gross motor skills
Insulator
LED
User
In Year 5, the children used a series circuit and a motor to design and make a doodler.