Ensemble Australia Tour 20XX
Ensemble Australia Tour 20XX is a transmedia augmented reality game revolving around a fictional rock band named Ensemble. The game has three parts to it with a password in the end. The player must go through the game, find the clues and then figure out the password to complete the game.
Mitchel Smith (Lead, Equipment Manager)
Siyuan Shen (Developer, UI Artist)
George Ling (Artist, Audio Manager)
Image: Ensemble Australia Tour 20XX marketing poster.
Image: Touchable poster in its final configuration.
Image: Old design of the marketing poster.
Image: New iteration of the marketing poster, finished with SAE border.
Image: Electronics being set up on the back of the touchable poster.
Image: Touchable poster set up at station ready to be touched.
Image: The Help Tapes finished and ready for playback.
Image: The VCR set up for the Help Tapes.
Image: Relic Rally marketing poster.
Ensemble Australia Tour 20XX
You are an adventurer and archaeologist at a prestigious museum, as a preserver of priceless ancient artifacts. Recently, a promotion was offered for outstanding work - but there are two of you. Only one can move up the ladder!Â
By some stroke of terrible luck, you both always arrive at the same temples at the same time. The race is on to see who can retrieve the artifacts first and deliver them safely!Â
Image: The final building on the Nordic level.
Image: The relic in the final Nordic building.
Image: The two relics together in the museum.
Image: The first pitfall trap in the Greek level.
This was what my final contributions to the Showcase version of Relic Rally were (check my Project 2 Workflow page for processes and devlog):
Image: Final version of pitfall trap in Greek level, the functionality of which was done by me.
Image: Final version of false floor trap in Nordic level, the functionality of which was done by me.
Image: One of the nordic buildings that were populated by me.
Image: One of the nordic buildings with a finished roof, put together by me.
Image: Greybox of pitfall trap (with example level).
Image: Greybox of false floor trap (with example level).