Week 12
— GDS314 —
— GDS314 —
List of 22 Adjectives
(2 and 5 are more funny, but that's the point)
Sturdy
Cheap
Solid
Majestic
Smooth
Happy
Jolly
Whimsical
Jovial
Elegant
Stylish
Excellent
Charmful
Inexpensive
Nice
Magnificent
Outstanding
Awesome
Amazing
Fantastic
Magical
Wonderful
User Testing Observation Notes
Boxes go flying upwards if the manufacturing speed is too fast
Does this really need to change? I think it's funny and the playtesters don't want it to be fixed.
[DONE] Boxes go over the despawn triggers when jumping
This DEFINITELY needs to be fixed because this is game-breaking. Make the
Players spent a lot of time trying to make boxes go flying
[DONE] Boxes sometimes get sent backwards
This definitely needs to be fixed. Place a collider behind the dispenser to stop this from happening.
[DONE] Maxing out all upgrades and then upgrading to prestige 3 keeps the upgrades locked, softlocking the game.
You still receive notifications while prestiging.
Other Notes
Fixes needed before user testing continues
Main branch needs user-test branch fixes
[DONE] Permanent manufacturing speed upgrade adds time instead of decreases it (fix on line 201 of FinalUpgrades script)
gnomeCoinSys.permanentTime -= percentage;
[DONE] Permanent manufacturing speed upgrade adds each time, speeding up the manufacturing time each time you press the button (fix on line 46 of FinalDispenser script)
float manuT = manufacturingTime + (manufacturingTime * gnomeCoinSys.permanentTime);
manufacturingTime = manuT;
Icon needs to be fixed + version number updated to 0.2.8 for next build
[DONE] Permanent gnome value upgrade needs a limit of 200
[DONE] Permanent upgrade costs seem to automatically reset after a while?
All upgrades reset when switching.
Have a check that enables after OnEnable runs once in the upgrade script.
[DONE] Permanent manufacturing speed still seems to perpetually increase.
[DONE] Adjust the permanent upgrade cost increase to keep it to whole numbers.
[DONE] Put a lower limit on the permanent gnome value upgrade.