Examination Board: OCR
Who to speak to:
Mrs Stewart
Significant independence, patience and tenacity will be required. Students must enjoy solving problems, know how to work independently and be a self-starter when it comes to progressing their own learning. Students who do well in this subject have an aptitude for mathematics and languages as this typically improves their chances of doing well within the programming and theory elements. This course is open to any enthusiastic computer scientist!
This is a challenging academic course and will require self-determination and willingness to work hard. Those with aspirations of Grade 3 and above should focus on key terms, definitions and exam technique, prioritising memorisation of facts over application of algorithms and logical constructs. For all students there will be regular past paper assessments to allow them to monitor their own progress against standardised assessment criteria.
This course is designed to offer students an in-depth understanding of how computer technology works and a look at what goes on behind the scenes. A very demanding, academic and technical course; it will include an understanding of current and emerging technologies and develop skills in the creation of computer programs to solve problems
Computer systems, this focuses on how computers work, memory and storage, how computers communicate, security, software, and legal ethical and environmental impacts of digital technology.
Computational thinking, this half of the course is designed to look at your ability to break down problems and solve them. You will be required to study algorithms and programming techniques and fundamentals.
There are two 90 minute written exams taken at the end of Year 11.
Progression to A-level/Apprenticeships in Computing, ICT, Software Engineering, ICT & Informatics and IT Practitioners. Information Security, Networking and Cryptography. See also the BTEC Tech Award in Creative Media Production course. Possible careers would include any in the computing sector e.g. software engineering, game design, database administration and information architecture.