The Game file needed for hosting the server with bots.
Cgame/ui.qvm files are the same as Lolards 1.1 mod, for my own personal offline play, but generally you shouldn't.
Some features are listed here [not all]
http://tremulous.net/forum/index.php?topic=16954
And others [not all]
https://github.com/ZdrytchX/GPP-1-1/blob/master/README
Source can be found here, along with latest builds:
https://github.com/ZdrytchX/gpp-1-1
Note: Clients using seperate cgame.qvms will struggle now that promode's enabled so it's recommended to use sv_pure 1 along with the cgame.qvms provided. I have yet to put the promode physics as non-hard-coded into it, changeable by cvars but at my level I can't quite do that yet due to cgame/game/bothgames compatibility issues.
Anyway,
Only stable game.qvms are provided here. Cgame and ui.qvms will be provided once I get my cg_ents array leak problem fixed. If you want my latest build, visit this here: https://github.com/ZdrytchX/GPP-1-1/tree/master/build/release-linux-x86/base/vm
Installation:
Drop the .qvm files into Tremulous/base/vm
You'll need to create the /vm file since that isn't there existing by default.
Running The Server Offline via LAN (people in your network/house can join you):
Lazy Way
Just do /map atcs or /devmap atcs (for cheats) in the console in-game. Console can be accessed by pressing tilde (~ or ` which is a key left of '1' and above 'tab' on normal keyboards) or pressing shift+esc.
Proffessional Way
Download Tremfusion (see https://sites.google.com/site/zdrytchx/home) and follow the steps on https://sites.google.com/site/zdrytchx/tremfusion to install.
Open Tremded.exe and type map atcs and enter. Open tremfusion and once it loads, press Open the console and type /connect localhost:30720 and you should already start connecting to your own server.
Adding Bots:
Type in the console or simply say: !bot add <player> <team> <skill level>
where:
<player> = the name of the bot
<team> = aliens or humans (must have an 's')
<skill level> = Any integer number between 1 and 10, including 1 and 10 themselves of course
Bot Paths:
/node add adds a path node
/node delete deletes a path node
/node connect connects two path nodes
/node action gives an action: kneel, wallclimb, jump, pounce to the given node
/node clear clears the path node's connections
!drawnodes draws path nodes