III. Intermediate
By now you should have a strong grasp of Dragunov basics, if not, please start at Rookie level. Now we'll focus on applying some of Dragunov's tools to take him to the next level and separate him from much of the cast. At this level you should have a basic grasp of hit/CH confirming strings as this is a large portion of Dragunov's game.
I. What Makes Dragunov, Dragunov?
What makes Dragunov, Dragunov (pt. 1)
What makes Dragunov, Dragunov (pt. 2)
What makes Dragunov, Dragunov (pt. 3)
What makes Dragunov, Dragunov (pt. 4)
II. Attack Fundamentals
4,1 (on hit) Follow Up Discussion
III. Hit/CH Confirming
The Art of Hit Confirming (1,2,1)
The Art of Hit Confirming (Beyond 1,2,1)
IV. Throw Fundamentals
Controlling Level Positioning with Throws
Using and abusing instant throws
V. Combos
VI. Advanced