Google Cardboard VR 2 (GCVR2) System Overview
GCVR2 consists of several components:
● Google Cardboard VR 2.0 Headset: A viewer which supports the Smartphone and houses a stereoscopic left/right-view pair of lenses, along with a Select button (similar in function to a mouse button) at the upper right corner on the bridge of the headset
● Google Cardboard App: Free from the App Store, primarily used to one-time optically pair/"tune" the particular models of SmartPhone to Cardboard viewer (similar to a Bluetooth device pairing, for resolving screen size/resolution/distance mapping, best focus, etc.) by using the Smartphone's camera to scan a barcode-like "QR Code Viewer Profile" printed on the viewer
● SmartPhone: Provides power, wireless connectivity, computer, graphics processor, display screen & standard/spatial audio
● YouTube App: Free from the App Store, hosts the 360° video & in the video controls area displays a Cardboard "VR Mode" control button (lower right corner "face-mask like" icon) which when pressed switches the 360° video to landscape mode, splits the screen into stereoscopic left/right-views, displays standard video playback controls &, over the center of each view, a hovering selection cursor (a small white sphere (⌾) similar in function to a computer mouse's hand or arrow shaped selection cursor), under which cursor an item to be selected (for example a button, video playback control, etc) is brought into view by moving the head & headset together as one until the control is positioned under the cursor, at which point the cursor changes size to indicate the control has focus, which control can then be selected by pressing the headset Select button
Cardboard VR
Overview
● NYT VR…"New York Times [video]"
Tutorial
● Hands-on with Google's New Cardboard 2 Virtual Reality Viewer…"Tom's Hardware [video]"
● Google's Cardboard 2 VR Viewer Review…"Tom's Hardware [article]"
● Google Cardboard 2: Hands-on…"New Atlas [article]"
Article
● Inside Google’s Plan to Make VR Amazing for Absolutely, Positively Everyone…"Wired"
● Why Spatial Audio Is Such a Big Deal for Google Cardboard…"Wired"