louisville

Welcome to Louisville, Montana

Population: 60

Fear Level:5

Once a mid-sized town, Louisville was spared the majority of the war and relatively untouched by the events of the world. Not so the aftermath. Riddle with rioting & looting, the city picked up the pieces and eked out a living in the new wasteland they called home.

A portion of the old city survived, and is the frame work for the settlement. The portion of the town that makes up the survivor settlement is roughly 7 city blocks. The town isn't against mutants, but there are no mutants in town.

The Government is a Aristocracy: The town is under control of a founding family (the Creeks) that has been there since Judgement Day.

Supplies:

Food: The town has been working and now has beans, broccoli, hemp, peas, potatoes, tomatoes & wheat along with a few herbs. Some ranchers have collected bison & horses for livestock.

Water: Lucky for the survivors, what water they have access to is clean (for the Wasted West) and drinkable. They have an over-abundance of water from an old pre-war dam and will sell it for $.50/ gallon. They have 2 tanker trailers to haul water.

Fuel and Power: They have fixed some portable generators and can produce power for lights and limited buildings. They have repaired the plumbing and have running water and indoor plumbing. Thanks to the local crops, they can produce ethanol alcohol for cars. A few industrial survivors stared mining the near by area. A lucky few have struck tin, ghost rock & sulphur.

Medical: There is a herbalist/holistic doctor in town with an Apothecary. The death rate is higher than any place without medical care, but not by much. They have 10 med packs and 1 assorted medical drugs for sell.

Communications: They have developed limited mail service.

Military:

Town has a wall: 12 feet high and 2 feet thick, made from collapsed buildings. Some town members (9) are scripted into a militia. One third to one half are on patrol at any given time. Some of the militia are equipped with melee weapons, leather armour, firearms, 'cap & ball' firearms and/or bows.

The Law:

Major crimes (like murder) can be punished by shootin' squad or stonin'

Serious crimes (theft, assault, etc.) are normally punished by jail sentences, stockades or temporary exile

All other crimes are punished by stockades, temporary exile or hard labour

Everyone in town (visitors included) are held to a strict moral code.

Scroungin' in the ruins is allowed by permit only, violation is considered a serious crime.

Predators (Natural and otherwise):

"Natural" predators:

  • coyote,

  • mountain lion,

  • viper,

  • dog,

  • lynx,

  • baboon

  • Elephant !

Unnatural predators:

  • mutant monkey,

  • mutant scorpion

  • mutant bat

Supernatural predators:

  • wormlings (Local Mall),

  • lurker (In the Town),

  • brain buzzard,

  • walkin’ dead,

  • gremlins,

  • jackalope

  • frozen dead (Winter time)

Local Gangs:

Places of interest:

Population: