Beastiary

Guideline monsters:

Special abilities:

Rage, Creature can take +10 modifier per round to deal +1 damage to target, cumulative.

Beastial, any Can options under abilities become Must options, unless a commander/leader is in line of sight

Roar, Creature can make a Frightening Roar, Targets must make a Spiritual Check, success immune for Scene, Failure +10 modifier on all rolls

Shadowwalk, Myrddraal can walk from shadow to shadow 1mile range.

Sightless Gaze, the gaze of Myrdraal inspires fear in all who view it (spirit check +10 mod per round of gazing, cumulative)

Undying, Myrddraal continue twitching and moving even after death until the next sunrise.

Armour, take the number after the armour off all physical damage (myrddraal due to their unique nature take it from all damage)

Dark ones own luck, after failing a roll the creature can re-roll one other failed roll later on.

Rebirth, Blessed by the Dark one this creatures soul dosent pass into the weave when it dies instead the dark one can put it back into another body

Taint, any use of the OP around this character causes spiritual damage equal to 1/10 of the characters Draw (if the chaneller is male this is added to his taint score for the purposes of Madness)