weapons helpsheet

Waepons Table

Weapon quality: adds to damage or reduces die rolls by a number

Power Wrought +1 per 10 Draw used to craft (up to a maximum of +100, or crafted by a person/group with 1000+ Draw!)

Masterwork -10 skill bonus.

Aiming adds to damage 1/action taken provided foe dosent move

Sniping actions (ranged) aiming add +1 damage and -10 to die rolls

Swinging a weapon tires even the strongest, Every swing causes 1 point of fatigue, successful hits cause 2 fatigue plus the weapons fatigue rating, Training can minimise this (offset 1 point per +10 penalty)

Some Standard Combat options:

Defending multiple attacks : +10 per additional attack

Making multiple attacks: +10 per attacks 2 (eg Two attacks +40, Three attacks +90, Four attacks +160, Five !! attacks +250)

Strike for Head/Vitals: +50 (Double Damage) (opponent gets a -20 dodge bonus)

Harder to parry +10 penalty for every +10 penalty

Harder to dodge +10 penalty for every +10 penalty

NB: sword forms are techniques that allow Bladesmasters to accomplish feats such as those above at reduced penalties.