Mystery Cults

There are also Mystery Cults which are a combination of powers and religious groups. (from Chronicle of the Righteous)

Cosmic Mystery Cult

Members: astronomers, planar travelers, stargazers, wanders

Example Patrons: Black Butterfly, Pulura, Sinashakti, Valani

Associated Domains: Air, Darkness, Good, Knowledge, Liberation, Magic, Travel, VoidISWG, Water

Locations: Absalom, Hyrantam, (Sodden Lands), Niswan (Jalmeray), Quantium (Nex)

Objectives: combat extraplanar evils, establish shrines on other planes and planets, explore other dimensions, gather knowledge on extraplanar creatures

Preternatural Mystery Cult

Members: eccentric, spiritualist, naturalists, oracles, witches

Example Patrons: Halcmora, Jalaijatali, Lalaci, Tanagaar, Tolc, Valani

Associated Domains: Air, Animal, Chaos, Destruction, Earth, Fire, Good, Plant, Sun, Water, Weather

Locations: Hoarwood Forest (Irrisen), Mwangi Jungle (Mwangi Expanse), Southern Fangwood (Nrimathas)

Objectives: heal scarred lands, make war against encroaching civilization, protect wild animals and areas

Rampant Mystery Cult

Members: combat healers, crusaders, fighters, knights, paladins

Example Patrons: Arqueros, Damerich, Falayna, Olheon, Ragatheil Tanagaar

Associated Domains: Death, Destruction, Glory, Law, Nobility, Protection, Strength, War

Locations: Augustana (Andoran), Nerosyan (Mendev), Vellumis (Lastwall), Zimar (Taldor)

Objectives: destroy known operations of evil, protect a population though force of arms, secure a strategic location wage war in the name of an empyreal lord

Unfettered Mystery Cult

Members: barbarians, druids, fortune-tellers, free-roaming, rangers, nomads

Example Patrons: Ashava, Chucaro Jaidz, Lalci, Rowdrosh, Sinashakti, Tolc

Associated Domains: Air, Chaotic, Earth, Good, Liberation, Luck, Magic, Repose, Travel

Location: Crown of the World, Mwangi Jungle (Mwangi Expanse), Sanos Forest (Varisia), Vudra, Zho Mountians (Qadira)

Objectives: discover new places, establish shrines in new lands, journey to a mythological or sacred place, spread the teachings of the cult’s patron

Veiled Mystery Cult

Members: lore-seekers, the oppressed. Rebellious government officials, revolutionaries, runaways

Example Patron: Arshea, Chadali, Eritice, Irez, Zohls

Associated Domains: Community, Good, Knowledge, Liberation, Magic, Protection, Rune, Trickery, War

Locations: Azir (Rahadoum), Egorian (Cheliax), Kerese (Druma), Nisoroch (Nidal), Ruins of Tumen (Osirion)

Objectives: Conceal dangerous knowledge, promote religious freedom, protect an oppressed class of people, uncover ancient lore

For more information on the Greater Powers mentioned above and the Cults consult the Chronicle of the Righteous.