Mystery Cults
There are also Mystery Cults which are a combination of powers and religious groups. (from Chronicle of the Righteous)
Cosmic Mystery Cult
Members: astronomers, planar travelers, stargazers, wanders
Example Patrons: Black Butterfly, Pulura, Sinashakti, Valani
Associated Domains: Air, Darkness, Good, Knowledge, Liberation, Magic, Travel, VoidISWG, Water
Locations: Absalom, Hyrantam, (Sodden Lands), Niswan (Jalmeray), Quantium (Nex)
Objectives: combat extraplanar evils, establish shrines on other planes and planets, explore other dimensions, gather knowledge on extraplanar creatures
Preternatural Mystery Cult
Members: eccentric, spiritualist, naturalists, oracles, witches
Example Patrons: Halcmora, Jalaijatali, Lalaci, Tanagaar, Tolc, Valani
Associated Domains: Air, Animal, Chaos, Destruction, Earth, Fire, Good, Plant, Sun, Water, Weather
Locations: Hoarwood Forest (Irrisen), Mwangi Jungle (Mwangi Expanse), Southern Fangwood (Nrimathas)
Objectives: heal scarred lands, make war against encroaching civilization, protect wild animals and areas
Rampant Mystery Cult
Members: combat healers, crusaders, fighters, knights, paladins
Example Patrons: Arqueros, Damerich, Falayna, Olheon, Ragatheil Tanagaar
Associated Domains: Death, Destruction, Glory, Law, Nobility, Protection, Strength, War
Locations: Augustana (Andoran), Nerosyan (Mendev), Vellumis (Lastwall), Zimar (Taldor)
Objectives: destroy known operations of evil, protect a population though force of arms, secure a strategic location wage war in the name of an empyreal lord
Unfettered Mystery Cult
Members: barbarians, druids, fortune-tellers, free-roaming, rangers, nomads
Example Patrons: Ashava, Chucaro Jaidz, Lalci, Rowdrosh, Sinashakti, Tolc
Associated Domains: Air, Chaotic, Earth, Good, Liberation, Luck, Magic, Repose, Travel
Location: Crown of the World, Mwangi Jungle (Mwangi Expanse), Sanos Forest (Varisia), Vudra, Zho Mountians (Qadira)
Objectives: discover new places, establish shrines in new lands, journey to a mythological or sacred place, spread the teachings of the cult’s patron
Veiled Mystery Cult
Members: lore-seekers, the oppressed. Rebellious government officials, revolutionaries, runaways
Example Patron: Arshea, Chadali, Eritice, Irez, Zohls
Associated Domains: Community, Good, Knowledge, Liberation, Magic, Protection, Rune, Trickery, War
Locations: Azir (Rahadoum), Egorian (Cheliax), Kerese (Druma), Nisoroch (Nidal), Ruins of Tumen (Osirion)
Objectives: Conceal dangerous knowledge, promote religious freedom, protect an oppressed class of people, uncover ancient lore
For more information on the Greater Powers mentioned above and the Cults consult the Chronicle of the Righteous.