Trap nerfs
Trap nerfs
Rune traps and soul gem casting traps have been nerfed so that they are less obscenely powerful and you are less forced to stack MR. Physical traps have also been reduced in power somewhat. Rock traps no no longer deal damage. In thousands of hours I’ve never died to a rock trap once, but enemies heedlessly charge straight into them often instantly killing themselves which is obviously undesirable behavior. Rock traps will be harmless now, which isn’t entirely realistic, but the alternative-- stationary boulders are spheres of annihilation waiting for bandits to wade through them-- is worse.