HD 1920x1080 or larger, 72 ppi
May be formatted into
Modern feature-film-style click-through slide show, of full screen images, using the approved 1920x1080p storyboard template, exported to still images, or
Animatic Video as per Editing: Animatics, or
Old-school-TV-style page of multiple frames.
For thumbnails/roughs only, around 6 to 9 per A4 page, at 300ppi, in 16x9 rectangles. NO SMALLER. Warning: Doing small roughs is optional and not required; you should upscale quickly to full size, or start drawing roughs at full size straight away, as many artists do, to reduce the number of steps in your workflow. Working at small/rough/thumbnail size for long periods will delay your project, and undersized storyboards will not be accepted for full size fine delivery.
Backgrounds for camera pan/zoom must be oversized (e.g. 4K template), reasonably clean, and sharp for a 1920x1080p camera. See camera moves in storyboards and storyboarding a scene - photoshop layer comp workflow.
See also Storyboard Visual Format Examples below
See also Image Standards for capture, cleanup, and presentation.
Use fine, sharp tips (e.g. 0.5mm, 3px @ 1920x1080px/72ppi, or less) for detail.
PLEASE USE THE TEMPLATES.
Thumbnails/Rough stage: draw around 6 to 9 keyframes per A4 page, NO SMALLER. Use an old-school-TV-style page, of multiple frames, in 16x9 aspect ratio. Some artists use post-it notes with 16x9 rectangles drawn on them. Warning: Doing small roughs is optional and not required; you should upscale quickly to full size, or start drawing roughs at full size straight away, as many artists do, to reduce the number of steps in your workflow. Working at small/rough/thumbnail size for long periods will delay your project, and undersized storyboards will not be accepted for full size delivery.
Cleanup/Final full size stage:
Old-school, minimum size: 2 keyframes per A4 page, each in a 16x9 rectangle, or
Modern feature-film-style click-through slide show of full size images, 1 per A4 page, in a 16x9 rectangle, or
Animatic Video as per Editing: Animatics.
Backgrounds for camera pans/zooms: Minimum size A4. Using larger oversized paper is recommended. Must be reasonably clean, and sharp for 1920x1080p camera. See camera moves in storyboards.
Capture all images digitally, preferably with a scanner at 300 ppi, or a decent camera. For camera: use a good spot with even light, no shadows. Consider angled fill light, e.g. near a big window. For mobile devices, the Google Photoscan app usually gives much better results, than your phone's camera app.
- A paper stack of A4 sheets can be bulk-scanned with an automated sheet feeder at a copy/print service store.
Cleanup all images digitally, in Photoshop: Crop out all junk. Use Image > Auto Tone, and Image > Adjust > Curves to balance tones.
- We support Adobe Creative Cloud because of it's professional industry-strength features. You may investigate alternatives, but these tools typically only have a subset of features, and we don't support them. Delays occur when artists use different workflows on the same team, and avoiding learning mainstream industry skills may limit the accessibility of your files for detail feedback, and affect your grade.
See also Storyboard Visual Format Examples below
See also Image Standards for capture, cleanup, and presentation.
Use fine, sharp tips (e.g. 0.5mm, 3px @ 1920x1080px/72ppi, or less) for detail.
PLEASE USE THE TEMPLATES.
We use the film style. Some studios use different terminology (e.g. Disney or WB, where "sequence" and "scene" may be used, instead of "scene" and "shot"), but we will use film-style terms. SCENE: a sequence of shots, showing the action around an important plot point (story beat) and/or location (set/environment). There may be one or more scenes. A scene is part of a project (or show, story, act, episode, etc.)
SHOT: a camera view of action, from start of recording to cut, with moving camera or not, made of one or more keyframes. A shot is part of a scene.
KEYFRAME: a storyboard drawing or still image of a key moment of action, during the start, middle or end of a shot. A keyframe is part of a shot. In animation, there are often several keyframes per shot.
You must sequentially label your shots and keys, using a consistent, understandable system. Here are 3 example systems:
Projectname - Scene 3 Car Chase
Shot 7, Key 1, Shot 7, Key 2, Shot 8, Key 1, ... (Formal, awkwardly long)
Projectname-sc030CC
sh070-k010, sh070-k020, sh080-k010, ... (Nerd city)
Projectname-Sc3, or simply Sc3
7-A, 7-B, 8-A, ... (Simple, Popular, Brief)
STRONGLY RECOMMENDED
Shots and keyframes are often re-ordered during storyboard revisions. Re-labelling wastes time, so after your labels are already applied, it is not necessary to change labels, even if you change the order. So, it's fine to move Shot 7 before Shot 5.
Your system must be able to handle new insertions. For example:
7, 7.2, 8 (insert new shot between 7 and 8)
7-A, 7-A-2, 7-B (insert new key between 7-A and 7-B)
If you have dyslexia, reading issues, or technical comprehension problems,
to maintain clarity for yourself and others
Labels, action description, dialog, camera arrows and instructions must please be placed outside the camera frame. See Storyboarding the Simpson's Way and Storyboard Visual Format Examples.
Image Capture, Digital Cleanup, and File Formats