Step 1: Select the plane on which you would like to start sketching. In this case, we will use the XY plane (the floor).
Step 2: Press the C key (hotkey) on your keyboard to create a circle from a centre point.
Select the centre point where the red and green lines intersect, then drag to define the circle's radius. Press Enter to finalise the shape.
The size should be between approximately 80 to 100 mm, but this is not critical.
Step 3: Press the E key on your keyboard to enter the EXTRUDE command.
Select the circle you created in Step 2 and pull it upwards. Press Enter to finalise the extrusion.
The height should be between approximately 80 to 100 mm, but this is not critical.
Step 4: Press the O key on your keyboard to enter the OFFSET command.
Select the top face of the cylinder you created in Step 3, then click on the outline of the circle. Drag the handle inwards to create a new parallel circle inside. Press Enter to finalise the offset.
The size should be between approximately 5 to 10 mm, but this is not critical.
Step 5: Press the E key on your keyboard to enter the EXTRUDE command.
Select the circle you created in Step 4 and pull it downwards. Press Enter to finalise the extrusion.
The size should be between approximately -80 to -90 mm, but this is not critical.
Note: Try to make sure that you leave a base on the cylinder.
Step 6: Apply the Appearance
Press the A key on your keyboard to enter the APPEARANCE command.
Select the bamboo material from the list (wood).
Drag the bamboo material directly onto the model.
Step 7: Press the C key (hotkey) on your keyboard to create a circle from a centre point.
This time, select the top face of the cylinder (stool).
The size should be the same as cylinder (stool)
Step 8: Creating A Cushion
Press the E key on your keyboard to enter the EXTRUDE command.
Select the circle you created in Step 7 and pull it upwards.
Press Enter to finalise the extrusion. The size should be approximately between 10 mm and 20 mm, but this is not critical.
Important: Before pressing Enter to confirm the extrusion, ensure that you select 'New Body' rather than 'Join'.
Step 9: Adding A Fillet
Press the F key on your keyboard to enter the FILLET command.
Select one corner of the cushion you created in Step 8, and use the handle to pull it inward. Press Enter to apply the fillet.
The size of the fillet should be around 10 mm, but this is not crucial.
Step 11: Apply the Appearance
Press the A key on your keyboard to enter the APPEARANCE command.
Select the foam material from the list (miscellaneous).
Drag the foam material directly onto the cushion.
Step 12: Moving the Cushion
Press the M key on your keyboard to enter the MOVE command.
Select the cushion, then use the arrow keys to move the body laterally. Press Enter to confirm the movement.
The goal here is to visually show that there is a storage area under the cushion.