INSTRUCTIONS
We are in the home stretch, this is the final project for the digital clay program SculptGL. For this project you will use the resource images of your face and the skills we have developed to model your head, neck, and shoulders. PLEASE WATCH THE TOPOLOGY video. It is very important!!!
RUBRIC
4pts Documentation. Work is submitted on a slide page as a .jpeg with 3 or more images and a completed title block.
8pts Facial Proportions. Work shows facial features in line with their natural placement. There is evidence of student using their reference image.
4pts Hair Texture. Head is filled with hair texture with a hairline in the general placement of their resource image.
2pts Paint. Model is painted with ONE LIGHT COLOR.
2pts .stl File. A .stl file is submitted of the work.
Resource Image
Topology Settings (Basic Instructions)
Topology Settings (More Detail)
Move Tool Features
Negative Tool Options
Transform Bust (Stretch Model)