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GWStorytelling in Games
Home
Module 1
Lesson 1
Lesson 2
Lesson 3
Lesson 4
Lesson 5
Lesson 6
Hybrid and Remote Learning Variations
Module 2
Lesson 1
Lesson 2
Lesson 3
Lesson 4
Lesson 5
Lesson 6
Lesson 7
Hybrid and Remote Learning Variations
Module 3
Pixicade
Book Creator and Halo AR
Green Screen
3D Printing with Tinkercad
Thingiverse
Tinkercad
Bloxels.EDU
Hybrid and Remote Learning Variations
GWStorytelling in Games
Home
Module 1
Lesson 1
Lesson 2
Lesson 3
Lesson 4
Lesson 5
Lesson 6
Hybrid and Remote Learning Variations
Module 2
Lesson 1
Lesson 2
Lesson 3
Lesson 4
Lesson 5
Lesson 6
Lesson 7
Hybrid and Remote Learning Variations
Module 3
Pixicade
Book Creator and Halo AR
Green Screen
3D Printing with Tinkercad
Thingiverse
Tinkercad
Bloxels.EDU
Hybrid and Remote Learning Variations
More
Home
Module 1
Lesson 1
Lesson 2
Lesson 3
Lesson 4
Lesson 5
Lesson 6
Hybrid and Remote Learning Variations
Module 2
Lesson 1
Lesson 2
Lesson 3
Lesson 4
Lesson 5
Lesson 6
Lesson 7
Hybrid and Remote Learning Variations
Module 3
Pixicade
Book Creator and Halo AR
Green Screen
3D Printing with Tinkercad
Thingiverse
Tinkercad
Bloxels.EDU
Hybrid and Remote Learning Variations
Module 2
How can a text become a game?
In this module, you will take what you have learned about board games in module 1 and use a fiction or nonfiction text to create your first board game!
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