In 1984, archaeologists discovered a Classic Mayan tomb dating from 450 BC, in a Mayan city in Guatemala. Within the Tomb, the corpse of the tomb’s owner, a middle-aged ruler was surrounded by various objects, including pottery vessels.
One of these vessels, the Río Azul vessel, intrigued archaeologists.
An extremely rare pottery form, this vessel consists of a wide, bowl-shaped pot and a lid, which includes an arching handle. The pot’s lid possesses a “lock-top” feature: the lid can be screwed onto the main body of the pot and, when properly closed, can be held by its handle without any risk of spilling the vessel’s contents.
The exterior of the stirrup-handled vessel features stucco covering and large hieroglyphs, which have been painted in turquoise blue and earthen tones.
https://chocolateclass.wordpress.com/2017/03/10/speaking-stoneware-the-rio-azul-vase/
Río Azul vessel (c. AD 250–600)
When responding to a brief it is common practice to undertake research (including observational drawing) to inform your design exploration. You will look at existing and past designs for chocolate pots and vessels, analyse them to inform your decision prior to commencing your designs.
You may collect images (use the images on this sheet), refer to your observational drawing’s and analyse designs in terms of function and aesthetics.
Function means the job a design is intended to do and how well it achieves it.
Aesthetics qualities and considerations mean the overall effect created by design elements, principles, materials, and other visual components.
Once you undertake research, you respond to the research by generating ideas.
When generating ideas, visualisation drawing allows for ideas to be recorded quickly and easily. Visualisation drawings are usually black and white freehand drawing’s and generated quickly with media that is easy to use, such as a 2B pencil or a fine liner.
On an A3 page create 4 - 6 different ideas for your new chocolate Pot.
Remember to annotate your drawing’s referring to design elements and principles, materials and how the chocolate pot might function.
Keeping ideas flowing is a difficult task. Our subject has an important component called Design Thinking. This involves Creative, Critical and Reflective Thinking.
Creative Thinking is used to expand ideas and help use a new approach to a problem by using games and routines.
SCAMPER is one method to help us reconsider the way something is designed. Take your existing design then apply these processes to it.
Critical and Reflective Thinking begins when you look over the sketches you made to visualise new ideas and use Critical Thinking routines to reflect on their suitability against the needs described in the brief.
In this stage you will develop the presentation drawing you will use to answer the brief. You will complete ONE drawing of your re-imagined chocolate pot product
Choose from one of these 3D Drawing techniques.
Isometric
Perspective
You will produce your final presentation rendering of your newly imagined chocolate box. Your rendering will need to show
Tone and Form
Surface texture demonstrating chosen materials