Social factors refer to the ways people interact with each other, services, the environment and the society in which they live and work. They influence how individuals and groups will use, navigate and interact with the designed spaces, experiences and products.
Social factors include:
User-centred design
Demographics
Social equality and discrimination
Accessibility, disability
Health and safety considerations
Community, Civic Responsibility, politics and Nationalism
Social factors influence design decisions by recognising that people's needs and preferences should be at the centre of design. Social factors intersect with Cultural factors as they refer to values, beliefs and behaviours.
COMMUNITY AND COLLABORATION
The built environment has a responsibility to foster positive interactions, support communal activities and enhance the sense of belonging and connection. Public spaces and structures contribute to a community's sense of identity through place. Open-plan living, seen in contemporary homes brings people together enhancing family bonds and conversation.
USER-CENTRED DESIGN
Social factors emphasise the audience and user's needs, preferences, and behaviours. User-centred design approaches involve conducting research to understand how people will engage with the design and incorporating stakeholder insights into the design decision-making process. Aspects also include;
User behaviour and interaction
Social factors consider how people's behaviours and routines influence design choices. Understanding these patterns can lead to more effective designs that facilitate desired behaviours and experiences. Design decisions should consider how individuals and groups will use, navigate, and interact with spaces, products and particularly, interactive experiences including apps and websites.
Accessibility and Inclusivity
Social factors emphasise the importance of creating designs that are accessible and inclusive for all individuals, regardless of their abilities, age, or background. Design decisions should aim to remove barriers and accommodate diverse needs.
Politics, civics and nationalism
These three aspects of society are influenced by both the cultural and social frames. They can be discussed within either, depending on the particular example.
Design decisions that are influenced by politics, civics or nationalism embody the principles of ideologies and are seen in the ways designers use shapes, colours, patterns, images and symbols.
POLITICS
Politics refer to the activities, actions, and processes related to governing society. It involves decision-making, power dynamics, and the allocation of resources. Politics reflects the values, beliefs, and ideologies of a culture, while also shaping the social structures and interactions within a society.
CIVICS
Civics is the study of rights, duties, and responsibilities of citizens in society. It encompasses the way individuals participate in their community, engage with political processes, and contribute to the common good. Civics is influenced by cultural norms and traditions, while also playing a role in shaping social cohesion and active citizenship.
NATIONALISM
Nationalism refers to a strong sense of loyalty, pride, and attachment to one’s nation or ethnic group. It involves the shared identity, history, and symbols that contribute to a nation’s cultural fabric. Nationalism shapes the cultural identity of a group while also influencing social interactions, political attitudes, and collective behaviours.
TASK 5.1 ANTI-SOCIAL DESIGN
User-centred design is a comparatively new concept. Referring to two other factors on this page, explain why designers have traditionally ignored the needs of people when designing solutions.
TASK 5.2 USER BEHAVIOUR
Compare and contrast the way both you and one of your parents or grandparents find out about the news in the world. Design an ideal platform for each different user. Identify three ways the interactive experiences of each platform would be different from the other.
TASK 5.3 ACCESSIBLE WEB
Investigate and discuss three ways websites can be designed so as to make them accessible to the broadest range of users.