Flying curves with the curve block looks harder than it actually is. You will use this feature to navigate a course like the one pictured to the right. The image below provides an example of how to use the curve block.Â
Remember, the plan is to create the most efficient code possible. Maybe you could implement repeat functions to make it more efficient?
Insert a curve block into your workspace
x1, y1, z1 refer to the drone position at the halfway point of you curve
x2, y2, z2 refer to the finishing position of the curve
All of the same rules regarding coordinate navigation still apply. Remember the right hand rule when planning your code.