A Cartesian robot is a type of robotic manipulator which has motion in the 3 Cartesian coordinates, i.e. in x , y and z axes which are mutually perpendicular. It has linear movement only. In this mission you will learn how to program the Tello drone to fly using Cartesian coordinates.
In the previous lesson we navigate through three gates using only forward, right, left and backward blocks. In this lesson, we build upon that knowledge by using Cartesian coordinates to make the drone move in two dimensions using only one block.
The image on the right depicts the 'right hand rule'. It can be used to remember which plane is x, y or z and which direction is positive (+) or negative(-). For example, to fly left you would use a positive y value, and to fly left you would use a negative y value.
This mission is the same as the last mission, except you are not allowed to using single dimension navigation (fly right for example). Instead you will be required to use coordinate navigation. Work with your teacher and team to produce a coded solution to this obstacle course.