We gave ourselves constraints to ensure high quality. The main idea was to launch the ball to the top of the gameboard
Our constraints required us to have both a score and ball count on the same screen. As well as having an end screen when you lose all your balls and a start screen when a game starts
scoreboard (prototype image)
Game Over screen
Constraints for the digital design was perfecting the view of the board, making sure everything fits and is in the right spot. What's visible should be visible and what's not shouldn't be.
Cut out
Onshape Screenshot
Paper prototype
VIdeo on the left is my groupmate Ethan going over the pinball machine we chose
We chose the fun house pinball machine
It contains:
2 Main Flippers for bouncing the ball back up
2 additional flippers higher on the board
A mouth which is the main target to hit for the most points
A launcher for sending the ball onto the board
A ball rail system that sends the ball to 3 targets for lots of points
Other minor targets and bouncers are around the sides.
Image carousel of all pictures taken