During the last sprint it should be all about making your product as exciting as possible. Making sure it looks the best it can with all the bells and whistles. Add final touches, optimise performance, and create a smooth, professional experience. Focus on engagement, consistency, and user satisfaction.
You will need to show evidence of your process. You can do this a variety of ways:
A overview each week
After completing a task in your project management
Key moments
Use bullet points, screen captures, gifs, images, written info to show this evidence.
*** We do not need every single detail - just key points and a quick summary. ***
Get into Trello (or whatever planning tool you are using) and break this sprint down to easy manageable tasks. You should have some sort of functional outcome that looks pretty reasonable so this focus is on making it awesome.
At the end of 4 weeks you should have something that can be trialled with end users and is pretty much ready to be launched. This is the final trial and feedback session and hopefully there will be only minor tweaks if nothing.
Below are some examples to help you get started.
Final polish on timing and effects
Lip sync, facial expressions, detail animation
Add credits, logo, or title screen
Clean up transitions and scene cuts
Add motion easing and secondary animation (hair, clothes, etc.)
Sync speech with facial movement or lip flaps
Adjust lighting and colour grading
Export final version in high quality
Flow and emotion in animation
Clarity and pacing
Professional finish with titles/sound balance
No awkward pauses or cuts
Audio is balanced and expressive
Movements look natural and intentional
Branding and credits are present
Exported video plays smoothly
Texturing finesse, final LODs (if needed)
Presentation renders or in-game showcase
Add branding, lighting, shadows
Add normal/bump maps for surface detail
Bake lighting or AO (ambient occlusion)
Create showcase renders or turntable video
Label and organise files properly
Optimise for performance (poly count, textures)
Visual realism or stylised finish
Efficient model with detailed look
Clear presentation
Textures look crisp and mapped correctly
Model renders cleanly in final context
File naming and export format are tidy
Performance optimised
Turntable/presentation file ready to share
Final level tweaks and effects
Smooth user experience and transitions
Add polish like animations, menus, and sounds
Add particle effects, music loops, win/lose animations
Finalise menus (settings, pause, volume)
Smooth out transitions (e.g. scene fades)
Bug fix + optimise performance
Create short gameplay trailer/demo
Overall feel and playability
Immersion through sound/visuals
All bugs fixed
No bugs, freezes or crashes
Game loop feels complete and satisfying
Effects and polish make it feel fun
UI is intuitive and visually aligned
Demo/trailer shows off key features
Animation, transitions, and interactivity
Formatted and responsive across all devices
Add privacy statement, footer, error handling
Add hover animations or transitions
Refine layout for mobile/tablet
Add 404/error page or form error messages
Optimise load speed (image size, scripts)
Add branding, favicon, or metadata
Seamless interaction
Mobile-first experience
Accessibility and user trust
Loads quickly and smoothly
Works well on multiple devices
Branding and details present
Accessible text, contrast, alt tags
Database functions work consistently
Full final prototype or model
Polished visuals and documentation
Add final safety, sustainability, or future-proofing tweaks
Render product with branding and materials
Create presentation board (exploded view, usage, purpose)
Review for safety, ethics, and sustainability implications
Tidy documentation and design specs
Test or trial with end-user if possible
Presentability and professional standard
Communicating the “why” behind design
Documentation clarity
Prototype or model is complete
Files are export-ready for manufacture
Sustainability and safety reviewed
Presentation clearly shows product features
Client/end-user feedback addressed
Add special effects or texture
Prepare for print or screen
Ensure design tells a story or creates a feeling
Add grain, texture, gradients, or shadows for depth
Final alignment checks and spacing adjustments
Export for all needed formats (print, digital, social)
Prepare a style guide or explain visual rationale
Optional: mock-up in a real context (poster, T-shirt, web)
Emotional impact
Visual harmony
Final print/display readiness
All elements aligned and intentional
Contrast and readability strong
Exports work across all outputs
Final presentation/mock-up is included
Style choices are purposeful and explained
Add polish: transitions, EQ, colour grading
Final audio balancing and effects
Prepare for sharing/publishing
Final cut with transitions and effects
Clean audio mix (volume, EQ, fade in/out)
Add captions or subtitles (if needed)
Export in HD or stereo for publishing
Create cover art, credits, or thumbnail
Professional feel
Engaging pacing
Ready-to-share format
Audio is balanced and clear
Video/images are high quality
Effects and transitions enhance—not distract
Final format matches publishing platform
Branding/title screen or outro included