3D modelling is the process of creating three-dimensional representations of an object or a surface. 3D models are made within computer-based 3D modelling software like Blender.
These models are used video games, movies, animation, architecture 3D printing and VR. Skilled 3D artists are in high demand and many Colleges and Universities now offer specific courses in the area.
In this course you'll learn how to make 3D models and create a portfolio of work that you can show off on You-tube and Sketchfab and share them with the world.
Despite being a free tool, Blender is considered industry standard and rivals the power and features of it's infinately more expensive commercial competitiors like Maya and 3DSMax.
It's an all in one package that allows users to model, texture, rig, animate, sculpt, light and render. As a result, it's hard to learn but worth the effort!
You'll have to learn to walk before you can run. Take it slow and stick to the learning. Before youknow it, you'll be an expert, able to make any idea into a 3d masterpiece.
Blender is evolving and is currently on version 3.6. Most tutorials above version 2.8+ look the same and should function the same but be aware that there has been significant changes and sometimes you'll need to look around to find a solution to your problems.
“Being a student is easy. Learning requires actual work.”
—William Crawford
We have heaps of time to learn skills and to be fair, if you want to make things easier later on you need to put the time in to learn the software inside and out. Even if you have used the software before there is always more you can learn.
It takes 30+ hours to get comfortable in any software so keep challenging yourself to make more models and try new tools and techniques.
It is super important you take the time to actually learn the ins and outs of the software. Whilst the tutorials below are long they are well worth working through so you know how to use the software before we get into creating your own cool models.
Sadly, Blender is NOT simple. It's unlike any tool you've probably seen before and you'll quickly get frustrated if you try to get started without any expert advice. Trust me, you're going to want to learn from an expert, at least at the beginning.
Choose ONE of the following tutorials.
Highly recommended single video by Imphenzia teaching you the techniques he uses for his fast 3d modelling challenges. You can see some of the models he makes in the image above.
Still beginner friendly and much shorter than some of the others.
But you'll need to practice a lot as you follow along.
Comprehensive beginner friendly youtube playlist by Ryan King Art. This one cover's everything and is aimed at complete beginners and slowly covers all you'll need to make great low poly art for games and renders.
Warning- this is a long video series.
Don't have any ideas yet? Check out the below places to find some inspiration.
Find a 3d asset pack or simple asset that you'd like to copy in the next task. Start small and DON'T CHOOSE CHARACTERS!!
"Imitation is the sincerest form of flattery" Oscar Wilde
To help get some practice, you're task is to copy someone elses low-poly model(s)! This will involve 3 steps over several lessons-
1. Get Inspiration. Find a static low-poly model to copy from the places listed in task 2.
2. Copy - Make your own version of the model.
3. Repeat - If you have time, repeat.
Depending on how your feeling you might repeat task 2 & 3, but you could try and customise to make it your own.
If you are smashing through the tutorials and have still got time before you need to put together your showcase then either try another tutorial on this page or go and find another on Youtube. Good channels to check out are
Here our some of last years to inspire you.....