An introductory tutorial to the Unity3D Editor. to follow along you will first need to download the asset pack and import it.
Download Asset Pack HERE
Covered in this tutorial series:
Importing Assets
Using Prefabs
Basic UI
How do I change the level timer?
Go to the Game Manager component in the scene you want to edit and change the "Time Left" variable.
Terrains are useful objects for creating flowing hills and other environments for your game.
In the roll a ball tutorial
Step 1: Duplicate Scene 2 Edit > Duplicate
Step 2: Create a Terrain object
Game Object > 3D Object > Terrain
Step 3: Try out the Raise and Lower Terrain to make a few hills.
Step 4: Make a new folder in Assets called "Terrain Layers". Then add three new layers using Assets > Create > Terrain Layers. In each layer select one of the three textures in the assets to assign the textures.
Step 5: Back in the terrain object select Paint Texture. Press the Add layers and add in the three layers we just created.
Step 6: Start painting up your new terrain!
Probuilder is a powerful toolbox for making 3D environments with walls and other simple polygons.
Blender is a powerful 3D modelling tool to used extensively in the Animation and game design industries.
Important notes:
Blender is a very complicated piece of software with tonnes of features and functionality. This is both an advantage and a trap!
It is often quicker to throw away a model and try again rather than trying to fix it. This is especially true early on.
Humanoids are hard. Consider other options before defaulting to humans.
Animation takes a VERY long time. If this is your first year using blender try and make a game that does not involve animation or only animate one character. Think vehicles, basic shapes, robots etc.
Use the basic colouring tools rather than learning UV Unwrapping and more advanced techniques at the beginning.