Grade Level
Learning Outcomes
I can...
Success Criteria
Grade Page
Grade 1 Jr
experiment with creating my own sounds.
record my voice to tell a story or describe something.
Experiment with making sounds.
Use audio recording to tell a story or record myself reading aloud.
Grade 1
start a new project.
select and try out different virtual instruments and sound effects
create a track exploring high and low pitches
explore different types of vocal sounds and record their voice using Audio Recorder.
create basic rhythm drum patterns and explore different beats and tempos (fast and slow).
export my creations for sharing.
Start a new project.
Create a track.
Record audio.
Create rhythm patterns.
Export for sharing.
Grade 2
create simple melodies and experiment with various sounds using virtual instruments.
apply basic sound editing techniques (adjusting volume and adding effects).
use sound effects library to create short soundscapes or tell simple stories using sounds.
Start a new project.
Create a track.
Create melodies.
Record audio.
Adjust track volume.
Create rhythm patterns.
Use sound effects.
Export for sharing.
Grade 3
create melodies using a virtual keyboard or pre-recorded loops, demonstrating an understanding of basic music notation.
explore and master different virtual instruments available, experimenting with music for specific purposes.
Start a new project.
Create a track.
Create melodies.
Use loops.
Record audio.
Adjust track volume.
Create rhythm patterns.
Use sound effects.
Export for sharing.
Grade 4
create more complex rhythm patterns and incorporate pre-recorded loops.
combine multiple virtual instruments to create compositions that include countermelodies.
Start a new project.
Create a track.
Create melodies.
Use multiple instruments.
Use loops.
Record audio.
Adjust track volume.
Create rhythm patterns.
Export for sharing.
Grade 5
combine multiple virtual instruments to create compositions that include countermelodies with appropriate volume levels.
use mixing tools to achieve a balanced and cohesive sound
explore basic harmony concepts (chords and chord progressions) and demonstrate use in accompanying melodies.
explore and use sustain, pitch, and other advanced effects on virtual instruments.
Start a new project.
Create a track.
Create melodies.
Use multiple instruments.
Use loops.
Record audio.
Adjust track volume for multiple tracks.
Create rhythm patterns.
Use mixing tools.
Use chords.
Use sustain, pitch, and other effects.
Export for sharing.
Grade 6
create melodies supported by harmonies and chord progressions.
create rhythmic patterns using percussion instruments, incorporating syncopation.
record different instrument parts to create using multi-track recording features.
create unique sounds and textures using synthesizer instruments and effects, demonstrating basic sound design and synthesis skills.
Start a new project.
Create a track.
Create melodies.
Use multiple instruments.
Use loops.
Record audio.
Adjust track volume for multiple tracks.
Create rhythm patterns.
Use mixing tools.
Use syncopation.
Use chords.
Use sustain, pitch, and other effects.
Create unique sounds.
Export for sharing.
Grade 7
explore more advanced virtual instruments, incorporating a wider range of instrumental timbres and textures.
apply automation effects to create dynamic changes.
create musical compositions that enhance storytelling and evoke specific emotions.
use intros, outros, transitions, and structure compositions with multiple sections.
Start a new project.
Create a track.
Create melodies.
Use multiple instruments.
Use loops.
Record audio.
Adjust track volume for multiple tracks.
Create rhythm patterns.
Use mixing tools.
Use syncopation.
Use chords.
Use sustain, pitch, and other effects.
Apply automation effects.
Use intros, outros, and transitions.
Create unique sounds.
Export for sharing.
Grade 8
explore key changes, and extended chords and advanced chord progressions.
use sound effects and Foley art to enhance compositions or create soundscapes.
create musical compositions that enhance storytelling, understanding the basics of film and video game scoring.
Start a new project.
Create a track.
Create melodies.
Use multiple instruments.
Use loops.
Record audio.
Adjust track volume for multiple tracks.
Create rhythm patterns.
Use mixing tools.
Use syncopation.
Use chords.
Use sustain, pitch, and other effects.
Apply automation effects.
Use intros, outros, and transitions.
Create unique sounds.
Apply Foley techniques.
Export for sharing.