Learning Outcomes
I can...
Success Criteria
Guides and Activities
create my own commands.
sequence story events into the correct order.
create my own dance using a sequence of commands.
package a series of commands and give it an appropriate name as a function
write my own function and give it an appropriate name.
use the concept of a loop, and an appropriate end point to repeat actions and create a design.
use my understanding of loops to create a repeating musical rhythm.
use the concept of a variable to remember and update a number of counted objects.
extend my concept of variables to remember other types of information.
create a list of variables called an array.
Write out a sequence of 2 or more events using symbols.
Program the sequence of commands into a device and run the program.
Order a sequence of 4-6 commands to complete an objective.
Create a function by grouping a sequence of commands and giving it a name.
Describe what a loop is.
Use a loop to solve a puzzle with a repeating pattern.
Describe what a variable is.
Relate various real world answer types to corresponding Swift types (including Boolean, Int, String, color literal, image literal)
Identify a variable in code and explore ways they can use arrays with loops.
Everyone Can Code: Early Learners
Variables 1-3