For this part, I am happy to share all the projects I was involved in as a gameplay designer, level designer, or both. This includes the project I worked on in my former company and the other projects I did with my classmates at UCSC.
Project list:
Orcatopia - (Associate Game Designer)
Capstone: Carambola - (Gameplay Designer, Level Designer)
Orchestra (tmp) - Visual and Sound (CS2 MODs) - (Level Designer)
Mobile Game Development Proposal: GenoMon - (Assistant Game Designer)
Game Project: King of Kings (Age of Empire MODs Project) - (Game Designer, Level designer)
GameProject: CatJam - (Gameplay Designer, Environment Artist)
Game Project: Happiness - (Vice Creative Lead, Art Designer)
Game Project: After Life - (Gameplay Designer, Narrative Designer, Level Designer)
Game Project: The Forsaken Science (Level Design Project) - (Level Designer)
Serious Game Project: Drive Through - (Gameplay Designer)
Serious Game Project: Save Ratkenstein - (Gameplay Designer)
Game Project: King of Kings (Age of Empire MODs Project)