THIS GROUP IS CLOSED FOR THE FORSEEABLE FUTURE
The Nokoni can maintain such a vast territory mostly because no other packs have any interest in claiming the desolate wasteland at such a high cost as war with Nokoni would bring. It is all but impossible to survive here without tenacity, and being a loner is almost certainly a death sentence.
Hot and cold fronts drive weather harshly into Nokoni territory. In spring, flash floods and tornadoes are issued forth from massive supercells. Fires make themselves known with summer. Heat alone can be lethal. Come fall, snowstorms, sleet, and hail begin to pelt the landscape - and whiteouts in winter have buried entire packs who were caught out in the open. It is a land of constant destruction and renewal, as unpredictable as the Nokoni themselves.
The great grass plain that covers most of Nokoni territory. Mostly flat, empty space stretching to the horizon, but with the occasional hill or boulder to break up the monotony. Usually ranges from green to yellow-brown depending on season, and during warmer months with ample rainfall pockets of flowerblooms erupt.
At the far edges of the plains and in patches near water sources, more plant life takes root and some scrubland or sparse forests might emerge to draw prey.
Watering places are few and far between, and all but impossible to find for the inexperienced - but are the most reliable places to find prey.
Desert and scrubland take over prominently along the Western edge of the territory. While prey is more plentiful here than on the open steppe, it is also generally much smaller, and much harder to spot and catch.
Marking the far edge of the territory, a great spine of plateaus, mesas, and buttes rise from the ground. These rocky precipices blotting the horizon are the only features for miles around.
Breaking through the monotony of the grassland lays shifting hills of sand. These great dunes move slowly with the winds, making them impossible to map and easy to get turned around in, especially when the heat starts to addle or snowstorms blind.
An utterly dead place. What little water there is is poisonous to drink, and heat can quickly kill. Occasional weakpoints in the salt may lead to collapse when stepped on, plummeting the unwary into deep water. In the right weather, the ground glistens and mirrors the space above it, and some Nokoni regard it with a vague superstitious skepticism.
Nokoni's vicious storms are a land feature in and of themselves.