TimberWolf Pensacola, a dynamic studio within the TimberWolf game development family, is seeking an innovative and passionate Lead Open World Designer to join our creative team. As an American video game developer, TimberWolf Pensacola is dedicated to crafting immersive gaming experiences that captivate players and push the boundaries of interactive storytelling. The Lead Open World Designer will play a crucial role in shaping the vast, engaging environments within our upcoming projects, ensuring that they are not only visually stunning but also rich with gameplay opportunities and narrative depth. This position offers an exciting opportunity for an experienced designer to lead a talented team through the design process, from conceptualization to final implementation. You will collaborate closely with artists, programmers, and writers to create open worlds that resonate with players and provide a seamless gaming experience. If you are passionate about open world design, have a strong vision for expansive game environments, and enjoy working in a collaborative atmosphere, TimberWolf Pensacola invites you to apply and help us bring our next groundbreaking title to life.
Responsibilities
Lead the design and development of open world environments for multiple projects.
Create detailed design documents outlining gameplay mechanics, narrative elements, and environmental storytelling.
Collaborate with artists and programmers to ensure cohesive vision and execution of world design.
Oversee and mentor junior designers, providing guidance and feedback on their work.
Conduct playtesting sessions to gather feedback and iterate on designs based on player experience.
Ensure designs align with the game’s overall vision, mechanics, and player engagement strategies.
Maintain ongoing communication with cross-functional teams to align project timelines and deliverables.
Requirements
Bachelor's degree in Game Design, Computer Science, or a related field.
5+ years of experience in game design, with a focus on open world environments.
Proficient in 3D modeling and level design tools (e.g., Unity, Unreal Engine, Blender).
Strong understanding of player dynamics, gameplay mechanics, and narrative integration.
Excellent communication and leadership skills, with experience managing a team.
A robust portfolio showcasing previous work in open world game design.
Ability to adapt and thrive in a fast-paced, collaborative environment.