The Races in TSC are separated into 5 Families. 4 of which come from Kingdom Animalia, while 1 of them come from Kingdom Plantae. The Writer made it this way so that the races feel authentic and have a level of ‘realism’ to them despite being in a fantasy setting. We didn’t want races to be there ‘because magic’, but because we genuinely want to research evolutionary biology, anthropology, zoology, and much more to bring in the world of TSC, creating a more immersive and believable universe.
Klimakan
WIP
Avians are basically Ashannis that have a heritage from birds. Unlike most Ashannis, Exomen dominate this type due to the Sentoran Reedianite Church giving them preferred treatment due to their race and appearance.
Shellfolk are Ashannis that have a heritage from insects and arthropods. They are usually found in forests and coastlines, but most are simply found in The Ekajian Isles due to their menacing look (purged during the Shifter Genocide). They are usually Beastmen-dominant, as most of their exomen counterparts were hunted down by the church during The Shifter Genocide. Their eyes are always pitch black.
Outliers are beings that do not typically fit into the evolutionary category of races in TSC, but are still note-worthy enough to be played.