Here are some of my solo projects that I have worked on throughout my studies. for my earlier projects I have added reflection pieces into how I would approach iterating on the design.
During my 2nd year of my Higher National Diploma I was tasked with prototyping three levels with a linking theme. The theme I chose was Multiplayer.
My 2D level is a Capture the Flag map with a dynamic flashlight, My Third-Person level is a Split-Screen puzzle level. and my First Person level is a POI design based on extraction shooters.
Since I started my Higher National Diploma, I have been creating my own DnD World setting and Storyline for my college classes campaign. Alot of the work shown here is Worldbuilding, Character Creation and lots of Mood Boards. I also am making my own Discord Bot to help me enhance immersive elements such as Music and in the future SFX
During my first year of my HND I had 5 weeks to create a 2D game under the theme of Edutainment. This game was made in collaborating with the CDETB Education for Prisoners to be playtested by inmates.
My first game was a puzzle platformer that implemented a object pickup and rotate system that the player could use to create their own platforms to reach a goal. it also included features such as Pause and a locked door and key system.