Project Zenith is a concept I have come up with in my spare time. I believe extraction shooters are a unbelievably cool and exciting genre of games this adds a new twist to the genre while merging it within the competitive space.
Products/Services: Project Zenith is a free to play live service tactical FPS game that brings a fresh twist by removing the classic round-based game mode and replaces it with extraction shooter elements, instead of teams aiming to reach a round cap to win the game, players will balance a team life economy that is decreased on death and increased on extraction. Aiming to launch with three maps across three realistic military terrains teams will compete against each other to complete event-based objectives that have two outcomes, the team successful in the event will gain an extraction window to push their advantage either by increasing their life count and/or adding passive abilities to their team. The team unsuccessful must tactically weigh out their approach. Games typically last anywhere from 25-40 minutes with intense endings and impactful starts that keep teams and players on their toes at all moments.
Project Zenith aims to have a strong launch that will propel it into a top spot in the Esport scene with a heavy focus on globally funded leagues across the main regions of NA, SA, Europe, APAC North and APAC south. Following its competitors models Project Zenith aims to have a profitable esports scene in all these regions for the players and organisations and a prestigious and heavily watched international tournament structure that brings fans across the globe together to watch their teams in some of the largest stages and stadiums in the world.