Welcome to Hangata
𝒯his is an Ancient Tale.
This is The First Fable.
This is The Last Story.
18+ . Dark Fantasy . Fantasy Horror . Interactive sub-games . Automated Economy System
Humanoids . Monsters . Anthros . Ferals
{Read the Rules and Disclaimer}
{Join}
Pawns & Pantheons is a dark fantasy ARPG (Art Roleplaying Game) welcoming to Artists, Writers, and those who simply wish to Roleplay.
It is a setting over Fifteen Years in the making, and can best be described as a melting pot of settings such as Fromsoft, Fear and Hunger, & Berserk melded with the whimsy and mystique of a Studio Ghibli film.
You don't need to be able to draw or even be a confident writer to join, we welcome experienced artists and writers, and those who just need a welcoming space to start learning.
Come steer the fate of the world, create characters, enter a cycle of Death and Rebirth, complete quests, and become a playing piece on the chessboard of the Gods.
Before you continue, please read the pages labeled 'Rules' and 'Disclaimer', for your own health and safety. Thank you.
𝒯his is an Ancient Tale. This is The First Fable. This is The Last Story.
Once upon a time there was a World, and the World was Lonely, and that Loneliness took form and so the First God was born. But the World was still Lonely, and so, the First God made a deal with the World, it would cast out its many Strings, and Bond the World to Other Worlds. And so it did -- For better or for worse.
Hangata is a parasite world, reaching out, it connects itself to other Worlds and other Stories, stealing pieces of them, just little bits, here and there. It thrives on the Magic of other Universes, churning it into a strange and terrible magic of its own.
It is to this day, a lonesome place, with sparse villages and towns dotted across its expanse. Long ago, too long for anything which dies to recall, paths were carved across its surface, these connections between places are sources of safety -- for the most part -- and most of the denizens of the World would remind you thus:
Stay on the Paths and never, ever, Enter the Forest.
Other than this ancient Rule, the people and places of this world have a wide variety of different Beliefs, and in it, you will encounter everything from small, muddy, back road villages of superstitious people who cope with the strangeness of their reality by ignoring it entirely, pretending the creatures and magic of the world do not exist, even if it sits in front of their faces, to bustling mountain top towns who welcome anyone and everyone, to great War torn kingdoms.
This is a world of terrible horror and relentless beauty.
The paths which cut through the world twist and sway through fields of grass, green and blue, dry and gold, dotted with splashes of wildflower and berry. In the distance, the looming threat of the Pines, if you are brave, they will bring you further still, through forests of pale paper-barked trees with markings like charcoal that seem to gaze back at the onlooker, they will bring you to dim and cloudy beaches, to seas as dark as spilled ink.
The world is enveloped by an ever present Fog, at times it is thin as a whisper, other times, heavy as a quilt. It seems at all times, that the planet itself has been Desaturated, colours here seem just a little dimmer than they do in other worlds.
This world bears little in the way of modern technology, in its most advanced city, you may come across the occassional old radio or record player, and Someone in the world has a hand in manufacturing weapons that are surprisingly modern. But you will not see the likes of a car or even phone.
Outside of these towns, outside of these paths, is another world entirely; few leave the paths, fewer still enter the forests, and less even than that return living to tell the tale.
None of them return unchanged in some way, there are some things which, once seen, change even one's heart.
This wilderness is a wonderful, awful place, here all manner of wild magics stew in the pit of the world, giving birth to all manner of monsters and beasts, plants which sing and heal, plants which strangle and devour, the world is not stable, its magic is unpredictable, and perhaps that is the worst thing of all about it.
Whether you are one who chooses to turn their eyes from what they cannot understand, or one who braves their fears by moving forwards towards them, know this:
Hangata Devours and Changes.
At the End of All Things you will not be Who you Started As
𝒯he aesthetic of Hangata is nuanced and varied
depending deeply upon the location. It is at its heart a dark fantasy setting in the same genre as such media as Berserk, Elden Ring, Darksouls, however that is not all it is, for all its terrors and teeth, there is a softness hidden in the heart of this world if you care to look for it.
The twisting pathways of this world will lead you many places, to mountain towns illuminated by lanterns of red paper, to kingdoms of the castles of old, you will find yourself in towns of wrought iron, cobblestone streets, and dimly lit bars, these conflicting genres and aesthetics meld together constantly reminding those who find themselves in the world that it is a hollow, yearning place that can seem to do little but reflect the worlds it reaches out to.
You can expect a mixture of haunting horror, unsettling instinctual fear, and the unadulterated cruelty of man and wilderness, but you can also expect an urging to form bonds, a touch of humor here and there, and perhaps most importantly, the laid-bare reality of the human heart, the knowledge that no two people are the same, and that for better or worse, there is no world where every being residing within it agrees on every choice they make.
This is a world of Terror, it is also a world of Tenderness.
Solitude. Loneliness. And our relationships with those around us; and what those bonds turn us into, or do not turn us into. During your journey, you will find your heartstrings Cut, but you will also find new ones have Grown in their place.
And at the end of it all, as always, Death.
All of Your Characters are here because they have previously Died, whether a denizen of Hangata, or another world, their Souls have, for one reason or another, saught the Gods out to be Reborn.