Quest Battle - Purify and Purge the Plague
Description: Base capture with zombies
Two teams:
Heroes spawn at the green heart. Heroes start with both Artifacts.
Zombies spawn at the pink north heart. Zombie team is about half the size of heroes (balance for your field). Zombie team has 1 living Wizard. Suggested giving them an undead archer based on field composition. Wizard cannot touch Dark Artifact, but can carry the Holy Artifact. Zombies cannot touch the Holy Artifact, but may carry the dark Artifact.
Spawn Timer: 30 seconds for heroes, 20 seconds for Zombies.
Special: Dark Artifact (Undead Minion incant) and Holy Artifact (Resurrection incant) Note: While the Artifacts both have spell incantations, they cannot be cast Swift. Suppression prevents casting. Carrying an artifact requires a free hand, and may only walk. (I also gave the Heroes a single rule book with which to read the incantation with for new players.)
To Win: When heroes bring the Holy Artifact to the pink cross point and perform the incantation.
To Lose: 30 minutes pass.
Additional Quest: If the casters bring the Dark Artifact to the southern cross and perform the incant(or cast non-swift Undead Minion), the zombies spawn changes to the southern heart. Zombies lose Slow. I suggest you don't tell the Heroes that the zombies will lose Slow. It is hilarious to watch them suddenly panic when they are about to win.
Zombie: As per Dor un Avathar
Type: Undead
Armor: None
Shields: None
Weapons: Short
Abilities: Immune to Command (T), Immune to Death (T), Regeneration (T), Hard to Kill (T), Sheer Numbers 0/refresh charge x30 (ex), Steal Life Essence (ex) 2/life
Vulnerabilities: Slow (T), Added Effect (T) [Flame] (the Zombie loses regeneration)
Design Notes: This is a quest battle, and is not at all designed for balance. I really expect and hope the players can get rid of my zombie problem.