The week's focus is maily on GDD clean-up and revision for future changes
The week's majo focus was the first iteration attempt at the UI, to see if we can make a New UI that would be much more user friendly
The main focus of this week is creating wireframes for the game UI as a prove of concept and discussion for the group
The main Focus of this week is to Finish UI Finalizationa and basic Asset Creation, the full UI Mockup is completed and will be implemented into the game next week to test functionality
The main focus of this week is the first round implementations of the UI, We tested and implemented the delivey Timer UI into the game
The main focus of the week is to try and implement newer fonts into the game to replace the generic original fonts, we used a combination of defconZ, space age ,and Contrax fonts.
The main focus of this week is the implementation of a newer shot UI for the game's upgrades shops, a prototype is drafted and are implemented into the game's prefabs.
The main focus of the week is creating UI sprites to replace the original default UI elements in the game. Further implementation will need some of the UI functions to be completed
The main focus of the week is implementing the UI sprites into all of the game's interfaces
This week's focus is to finishing all the UI implementations and complete all of the other non-complete UI assests